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Determining the Three-dimensional Convex Hull of a Polyhedron

机译:确定多面体的三维凸包

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A method is presented for determining the three-dimensional convex hull of a real object that is approximated in computer storage by a polyhedron. Essentially, this technique tests all point pairs of the polyhedron for convex edges of the convex hull and then assembles the edges into the polygonal boundaries of each of the faces of the convex hull. Various techniques for optimizing this process are discussed. A computer program has been written, and typical output shapes are illustrated. Finding the three-dimensional convex hull is approximately the same computer burden as eliminating hidden lines.
机译:提出了一种用于确定真实对象的三维凸包的方法,该方法在计算机存储中由多面体近似。本质上,此技术测试多面体的所有点对以获取凸包的凸边,然后将这些边组合到凸包的每个面的多边形边界中。讨论了用于优化此过程的各种技术。已经编写了一个计算机程序,并说明了典型的输出形状。查找三维凸包与消除隐藏线的计算机负担大致相同。

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