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A system for the capture and synthesis of insect motion

机译:捕获和合成昆虫运动的系统

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We present an integrated system that enables the capture and synthesis of 3D motions of small scale dynamic creatures, typically insects and arachnids, in order to drive computer generated models. The system consists of a number of stages, initially, the acquisition of a multi-view calibration scene and synchronised video footage of a subject performing some action is carried out. A user guided labelling process, that can be semi-automated using tracking techniques and a 3D point generating algorithm, then enables a full metric calibration and captures the motions of specific points on the subject. The 3D motions extracted, which often come from a limited number of frames of the original footage, are then extended to generate potentially infinitely long, characteristic motion sequences for multiple similar subjects. Finally a novel path following algorithm is used to find optimal path along with coherent motion for synthetic subjects.
机译:我们提出了一个集成的系统,该系统可以捕获和合成小型动态生物(通常是昆虫和蜘蛛)的3D运动,从而驱动计算机生成的模型。该系统由多个阶段组成,首先,执行多视图校准场景的采集和执行某项操作的对象的同步视频镜头。用户指导的标记过程可以使用跟踪技术和3D点生成算法半自动进行,然后启用完整的度量标准校准并捕获对象上特定点的运动。提取的3D运动通常来自原始素材的有限数量的帧,然后进行扩展以生成多个相似对象的无限长的特征运动序列。最后,使用一种新颖的路径跟踪算法来找到最佳路径以及合成对象的连贯运动。

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