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The core of bicapacities and bipolar games

机译:双容和双极性博弈的核心

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Bicooperative games generalize classical cooperative games in the sense that a player is allowed to play in favor or against some aim, besides nonparticipation. Bicapacities are monotonic bicooperative games, they are useful in decision making where underlying scales are of bipolar nature, i.e., they distinguish between good/satisfactory values and bad/unsatisfactory ones. We propose here a more general framework to represent such situations, called bipolar game. We study the problem of finding the core of such games, i.e., the set of additive dominating games.
机译:从允许参与者除参与之外的其他目的而进行游戏的意义上讲,Bicooper游戏概括了经典的合作游戏。双元能力是单调的双合作博弈,它们在基础规模具有双极性性质的决策中很有用,即它们可以区分好/满意值和坏/不满意值。我们在这里提出一个更一般的框架来表示这种情况,称为双极博弈。我们研究了寻找此类游戏核心的问题,即一组加性游戏。

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