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Interactive Systems with Registers and Voices

机译:带有寄存器和语音的交互式系统

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We present a model and a core programming language appropriate for modeling and programming interactive computing systems. The model consists of rv-systems (interactive systems with registers and voices); it includes register machines, is space-time invariant, is compositional, may describe computations extending in both time and space, and is applicable to open, interactive systems. To achieve modularity in space the model uses voices (a voice is the time dual of a register) - they provide a high level organization of temporal data and are used to describe interaction interfaces of processes. The programming language uses novel techniques for syntax and semantics to support computation in space paradigm. We describe rv-programs and base their syntax and operational semantics on FIS-es (finite interactive systems) and their grid languages (a FIS is a kind of 2-dimensional automaton specifying both control and interaction used in rv-programs). We also present specification techniques for rv-systems, using relations between input registers and voices and their output counterparts. The paper includes simple specifications for an OO-system and for an interactive game.
机译:我们提出一种模型和一种适用于对交互式计算系统进行建模和编程的核心编程语言。该模型由rv系统(具有寄存器和语音的交互式系统)组成;它包括寄存器机,时空不变,组成,可以描述在时间和空间上扩展的计算,并且适用于开放的交互式系统。为了实现空间模块化,模型使用语音(语音是寄存器的时间对偶)-它们提供了时间数据的高级组织,并用于描述流程的交互接口。该编程语言使用新颖的语法和语义技术来支持空间范例中的计算。我们描述rv程序,并将其语法和操作语义基于FIS-es(有限交互式系统)及其网格语言(FIS是一种二维自动机,用于指定rv程序中使用的控制和交互)。我们还使用输入寄存器和语音及其对应的输出之间的关系,介绍了rv系统的规范技术。本文包括面向对象系统和交互式游戏的简单规范。

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