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A case study for learning behaviors in mobile robotics by evolutionary fuzzy systems

机译:基于进化模糊系统的移动机器人学习行为案例研究

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Service robots will play an increasing and more important role in the society in the next years. One of the main challenges is to endow robots with enough autonomy to operate on real environments. To reach that goal, the design of controllers to solve simple tasks must be automatized. Engineers look for learning algorithms that are general, robust, require low expertise knowledge, and generate controllers that can run on the real robot without any tuning stage. In this paper, a framework to learn behaviors (controllers) in mobile robotics, fulfilling the previous requirements, has been used. The framework is based on two modules: dataset generation and a data-driven evolutionary-based learning algorithm to obtain fuzzy controllers. Nevertheless, the design of a fuzzy controller still requires the selection of the type of learning algorithm, and also to choose the value of some design parameters. In this paper we present an exhaustive study on a set of evolutionary-based data-driven learning algorithms, for learning fuzzy controllers in mobile robotics, that cover a wide range of the accuracy/interpretability trade-off. The study has also evaluated the influence of the values of all the design parameters over accuracy and interpretability. The objective is to analyze the performance of the different algorithms for the design of behaviors in mobile robotics, and to extract some general rules that can help in the process to design new behaviors. The analysis comprises two different behaviors (wall-following and moving object following) and more than 450 tests, both in simulation and on a Pioneer II At robot. Results have shown very good performances in complex and realistic conditions for the different combinations of algorithms and parameters.
机译:未来几年,服务机器人将在社会中发挥越来越重要的作用。主要挑战之一是赋予机器人足够的自主权以在真实环境中运行。为了实现该目标,必须自动化解决简单任务的控制器设计。工程师寻求通用,健壮,需要较少专业知识的学习算法,并生成可以在真实机器人上运行而无需任何调整阶段的控制器。在本文中,已经使用了满足先前要求的学习移动机器人行为(控制器)的框架。该框架基于两个模块:数据集生成和用于获得模糊控制器的数据驱动的基于进化的学习算法。尽管如此,模糊控制器的设计仍然需要选择学习算法的类型,并且还需要选择一些设计参数的值。在本文中,我们对一组基于进化的数据驱动学习算法进行了详尽的研究,以学习移动机器人中的模糊控制器,该算法涵盖了广泛的精度/可解释性折衷。该研究还评估了所有设计参数的值对准确性和可解释性的影响。目的是分析用于移动机器人行为设计的不同算法的性能,并提取一些有助于设计新行为的通用规则。该分析包括两种不同的行为(跟随墙壁和跟随移动对象)和超过450个测试,包括模拟和Pioneer II At机器人。结果表明,在复杂和现实的条件下,对于算法和参数的不同组合,具有非常好的性能。

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