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首页> 外文期刊>ETRI journal >Interactive Dynamic Simulation Schemes for Articulated Bodies through Haptic Interface
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Interactive Dynamic Simulation Schemes for Articulated Bodies through Haptic Interface

机译:通过触觉接口的铰接机构交互式动态仿真方案

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This paper describes interactive dynamic simulation schemes for articulated bodies in virtual environments, where user interaction is allowed through a haptic interface. We incorporated these schemes into our dynamic simulator I-GMS, which was developed in an object-oriented framework for simulating motions of free bodies and complex linkages, such as those needed for robotic systems or human body simulation. User interaction is achieved by performing push and pull operations with the PHANToM haptic device, which runs as an integrated part of I-GMS. We use both forward and inverse dynamics of articulated bodies for the haptic interaction by the push and pull operations, respectively. We demonstrate the user-interaction capability of I-GMS through on-line editing of trajectories for 6-dof (degrees of freedom) articulated bodies.
机译:本文介绍了虚拟环境中关节体的交互式动态仿真方案,其中通过触觉界面允许用户交互。我们将这些方案整合到我们的动态仿真器I-GMS中,该仿真器是在面向对象的框架中开发的,用于仿真自由物体和复杂链接的运动,例如机器人系统或人体仿真所需的运动。通过使用PHANToM触觉设备执行推拉操作来实现用户交互,该设备作为I-GMS的集成部分运行。我们分别通过推和拉操作将关节体的正向和反向动力学用于触觉交互。我们通过在线编辑6自由度(自由度)铰接体的轨迹来演示I-GMS的用户交互功能。

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