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On the algorithmic design of architectural configurations

机译:关于架构配置的算法设计

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The algorithmic design of an architectural configuration depends on one's ability to compare the merit of different solutions quantitatively, in order to decide which design is superior. We propose a merit function that accounts for the amount of view from a given unit and its accessibility to other units. The amount of view is measured as the size of the spatial region visible from the center of the unit, and accessibility is quantified as the proximity of the unit to all other units in the configuration. We show how to compute the merit of a given configuration of units efficiently and to use this in an algorithm that generates configurations by greedily adding and removing units with the aim of maximizing the merit of the resulting configuration, either in a planar or a spatial setting. We demonstrate that this method reproduces familiar architectural designs (such as streets, plazas, and skylines) and sheds light on the forces that drive their creation.
机译:架构配置的算法设计取决于一个人定量地比较不同解决方案优点的能力,以便确定哪种设计更好。我们提出了一项价值函数,该函数考虑了给定单位的视图量及其对其他单位的可访问性。视野量被测量为从单元中心可见的空间区域的大小,可访问性被量化为该单元与配置中所有其他单元的接近程度。我们展示了如何高效地计算给定单位配置的优缺点,以及如何在贪婪地添加和删除单位的算法中使用该算法,以期在平面或空间设置中最大化结果配置的优缺点。我们证明了该方法可重现熟悉的建筑设计(例如街道,广场和天际线),并阐明驱动其创作的力量。

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