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Research on dynamic shooting training based on the computer simulation technology

机译:基于计算机仿真技术的动态射击训练研究

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摘要

This thesis focuses on hollow sphere and the computer simulation under the condition of gravity and air resistance in the stable atmospheric environment. At first, according to the dynamical knowledge, we give the mathematic model. Then according to the requirement of shooting, we get the relationship between the shooting speed, shooting height, shooting distance and shooting angle. Due to the independence of these four factors, we get the changing rule of the height, speed and the distance when we give the different shooting angle. When a player shoots the basketball, with the same jumping height and shooting angle, the further we are from the basket, the faster shooting speed we will need. Besides, with the same shooting distance and shooting angle, if the shooting height is bigger, the shooting speed will be smaller. With the increase of the shooting height, the shooting speed that we need will be smaller and smaller. At last, according to the model and hollow sphere parameter, we go for simulation through the computer. The result indicates that the effect is good. In the process of the basketball training, we need to use the computer to simulate.
机译:本文主要研究空心球和在稳定大气环境下重力和空气阻力条件下的计算机模拟。首先,根据动力学知识,给出数学模型。然后根据拍摄要求,得出拍摄速度,拍摄高度,拍摄距离和拍摄角度之间的关系。由于这四个因素的独立性,当我们给出不同的拍摄角度时,我们得到了高度,速度和距离的变化规律。当一名球员以相同的跳跃高度和投篮角度投篮时,我们离篮筐越远,我们需要的投篮速度就越快。此外,在相同的拍摄距离和拍摄角度下,如果拍摄高度较大,则拍摄速度会较小。随着拍摄高度的增加,我们所需的拍摄速度将越来越小。最后,根据模型和空心球参数,通过计算机进行仿真。结果表明效果良好。在篮球训练过程中,我们需要使用计算机进行模拟。

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