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Modulation of Spatial Attentional Allocation by Computer-Based Cognitive Training during Lacrosse Shooting Performance

机译:曲棍球射击过程中基于计算机的认知训练对空间注意分配的调节

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It has been reported that repetitive execution of a stimulus–response compatibility (SRC) task attenuates the interference effect of a choice reaction time task, known as a Simon task. We investigated whether attentional control, enhanced by repetitive execution of an SRC task, would reduce the interference effect of a Simon task and could be transferred to lacrosse shooting skills, increasing the likelihood that players would shoot in the direction opposite to the goalie’s initial movement. Female lacrosse players who were matched in terms of age, handedness score, competitive lacrosse playing experience, and playing position, were allocated to the SRC task group (n = 15) or the 2-back training group (n = 14). Participants underwent 10 sessions of 180 trials of a computer-based version of either a Type 2 SRC task or the 2-back task, within four consecutive weeks. Eight practice trials were completed prior to the execution of each task in every training session, during which feedback was provided to confirm accurate mapping between the stimulus and response. Before and after the training phase, both the magnitude of the Simon effect and the lacrosse shooting performance were assessed. After participating in computer-based cognitive training, players did indeed increase the number of shots toward the direction opposite to that of the movement of the goalie. In conclusion, these findings indicate that computer-based cognitive training is beneficial for improving the shooting ability of lacrosse players.
机译:据报道,重复执行刺激-响应兼容性(SRC)任务会减弱选择反应时间任务(称为Simon任务)的干扰效果。我们研究了通过重复执行SRC任务来增强注意力控制是否会减少Simon任务的干扰效果,并可以转移到长曲棍球射击技巧上,从而增加球员朝与守门员初始动作相反的方向射击的可能性。在年龄,惯性得分,竞技曲棍球比赛经验和比赛位置方面相匹配的女子曲棍球运动员被分配到SRC任务组(n = 15)或2后卫训练组(n = 14)。参与者在连续四个星期内进行了10次会话,这些会话包含2型SRC任务或2向后任务的基于计算机的版本的180次试验。在每个培训课程中执行每项任务之前,已完成八项实践试验,其间提供反馈以确认刺激和反应之间的准确对应关系。在训练阶段之前和之后,都要评估西蒙效应的大小和曲棍网兜球的射击表现。参加基于计算机的认知训练后,球员的确确实向与守门员运动相反的方向增加了投篮次数。总之,这些发现表明,基于计算机的认知训练对于提高曲棍网兜球运动员的投篮能力是有益的。

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