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Wanna form a virtual band?

机译:要组建虚拟乐队吗?

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This article describes a simple and easy to use framework for web jamming using the OpenSound Control (OSC) protocol (2002) and Supercollider (2002) by James McCartney, The word 'web jam-ming' refers to playing music together over the Internet. This kind of musical collaboration over networks has been around for a while and has already been implemented in a number of applications. Even though much of the recent development in this field is very impressive and provides the players with all sorts of customisation for sound and graphics. I still feel some very important things are acking. Most of all i would like to see personality refleeted throughout the system, and by providing a framework suitable for connecting musicians together rather than a fixed set of musical instruments for them to use, I think this can be achieved. So, by handing over the complete design of the virtual instruments, what parameters to control, how they will sound, what they will look like etc., to the players themselves, I wish to open up web jamming for individual and creative use to all kinds of musicians. it the players can express their 'sound' more freely, this can compensate somewhat for delayed reactions, lack of eye contact, gestures and atmospheres lost due to physical displacement and technological limitations.
机译:本文介绍了一种简单易用的框架,该框架使用James McCartney的OpenSound Control(OSC)协议(2002)和Supercollider(2002)进行网络干扰。“网络干扰”一词是指通过Internet一起播放音乐。通过网络进行的这种音乐协作已经存在了一段时间,并且已经在许多应用程序中实现。即使该领域的许多最新进展令人印象深刻,并且为播放器提供了声音和图形的各种定制。我仍然觉得有些非常重要的事情正在酝酿中。我最想看到的是整个系统都没有个性,并且通过提供一个适合将音乐家连接在一起的框架,而不是提供一套固定的乐器供他们使用,我认为这可以实现。因此,我希望通过将虚拟乐器的完整设计,要控制的参数,它们的音效,它们的外观等交给演奏者自己,我希望开放网络干扰技术,以供所有人个性化和创造性地使用各种音乐家。玩家可以更自由地表达自己的“声音”,这可以弥补因身体位移和技术限制而导致的反应迟钝,眼神交流不足,手势和气氛损失。

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