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Geometric Constraints of Visual Space

机译:视觉空间几何约束

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Perspective space has been introduced as a computational model of visual space. The model is based on geometric features of visual space. The model has proven to describe a range of phenomena related to the visual perception of distance and size. Until now, the model lacks a mathematical description that holds for complete 3D space. Starting from a previously derived equation for perceived distance in the viewing direction, the suitability of various functions is analyzed. Functions must fulfill the requirement that straight lines, oriented in whatever direction in physical space, transfer to straight lines in visual space. A second requirement is that parallel lines oriented in depth in physical space, converge to a finite vanishing point in visual space. A rational function for perceived distance, compatible with the perspective-space model of visual space, satisfies the requirements. The function is unique. Analysis of alternative functions shows there is little tolerance for deviations. Conservation of the straightness of lines constrains visual space to having a single geometry. Visual space is described by an analytical function having one free parameter, that is, the distance of the vanishing point.
机译:透视空间已被引入视觉空间的计算模型。该模型基于视觉空间的几何特征。该模型已被证明描述了与视觉感知与距离和尺寸相关的一系列现象。到目前为止,该模型缺乏用于完整的3D空间的数学描述。从先前推导出的观察方向上的感知距离开始,分析了各种功能的适用性。函数必须满足规则,即在物理空间中的任何方向,在任何方向上取向,转移到视觉空间的直线。第二个要求是在物理空间中深度定向的平行线,收敛到视觉空间中的有限消失点。感知距离的合理功能,与视觉空间的透视空间模型兼容,满足要求。该功能是唯一的。替代函数的分析表明偏差几乎没有耐受性。线路的守恒将视觉空间限制为具有单个几何形状。可视空间由具有一个自由参数的分析功能描述,即消失点的距离。

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