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From Print Texts to Online Gaming: The Cross-Cultural History of Wuxia Fictions in Vietnam

机译:从打印文本到在线游戏:越南无锡小说的跨文化史

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The popularization of online gaming in Vietnam, including PC and mobile gaming, has witnessed the contribution of wuxia fictions as an essential aspect of digital content production. This article shows an attempt in tracing the cultural history of wuxia works in Vietnam. East-West differences have also been taken into consideration as a way to explain reading and playing preferences. By using life course approach along with the concepts of nostalgia and cultural proximity, this study tries to historically portray the wuxia readership in Vietnam and its vestige found in wuxia online games. The findings indicate that wuxia novels serve as a crucial factor representing the literary relationship between the Sinosphere and Vietnam. Its presence has enriched the content of Vietnamese literature, adding a new genre that has been widely accepted by many generations of Vietnamese readers. Because wuxia online games could be seen as the digital continuation of wuxia fictions, the author argues that prior experience drawn from interacting with wuxia novels affects the game selection-making process of players, and gaming companies in Vietnam also acknowledge that and deploy appropriate business strategies.
机译:越南在线游戏的普及,包括PC和移动游戏,目睹了无害小说作为数字内容生产的重要方面的贡献。本文展示了追查越南无锡市文化史的企图。还考虑了东西方的差异作为解释阅读和演奏偏好的一种方式。通过利用寿命方法以及怀旧和文化接近的概念,这项研究试图历史地描绘了在Wuxia在线游戏中发现的越南的Wuxia读者。调查结果表明,无锡小说作为代表岩石和越南之间文学关系的关键因素。它的存在丰富了越南文学的内容,增加了许多世代越南读者被广泛接受的新流派。由于Wuxia在线游戏可以被视为Wuxia小说的数字延续,所以提交人认为,从与Wuxia小说互动的事先产生的经验影响了越南玩家的游戏选择,以及博彩公司也承认并部署了适当的业务战略。

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