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Real vs. immersive-virtual emotional experience: Analysis of psycho-physiological patterns in a free exploration of an art museum

机译:真正的与沉浸式 - 虚拟情感体验:在自由探索艺术博物馆的自由探索中分析心理生理模式

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Virtual reality is a powerful tool in human behaviour research. However, few studies compare its capacity to evoke the same emotional responses as in real scenarios. This study investigates psycho-physiological patterns evoked during the free exploration of an art museum and the museum virtualized through a 3D immersive virtual environment (IVE). An exploratory study involving 60 participants was performed, recording electroencephalographic and electrocardiographic signals using wearable devices. The real vs. virtual psychological comparison was performed using self-assessment emotional response tests, whereas the physiological comparison was performed through Support Vector Machine algorithms, endowed with an effective feature selection procedure for a set of state-of-the-art metrics quantifying cardiovascular and brain linear and nonlinear dynamics. We included an initial calibration phase, using standardized 2D and 360° emotional stimuli, to increase the accuracy of the model. The self-assessments of the physical and virtual museum support the use of IVEs in emotion research. The 2-class (high/low) system accuracy was 71.52% and 77.08% along the arousal and valence dimension, respectively, in the physical museum, and 75.00% and 71.08% in the virtual museum. The previously presented 360° stimuli contributed to increasing the accuracy in the virtual museum. Also, the real vs. virtual classifier accuracy was 95.27%, using only EEG mean phase coherency features, which demonstrates the high involvement of brain synchronization in emotional virtual reality processes. These findings provide an important contribution at a methodological level and to scientific knowledge, which will effectively guide future emotion elicitation and recognition systems using virtual reality.
机译:虚拟现实是人类行为研究中的强大工具。然而,很少有研究比较其能力唤起与实际情况相同的情绪反应。本研究调查了在自由探索艺术博物馆和博物馆通过3D沉浸式虚拟环境(IVE)的博物馆诱发的心理生理模式。使用可穿戴设备进行涉及60名参与者的探索性研究,记录脑电图和心电图信号。使用自我评估情绪响应测试进行真实的对比比较,而通过支持向量机算法进行生理比较,赋予一组最先进的度量量化心血管的有效特征选择程序和脑线性和非线性动力学。我们包括初始校准阶段,使用标准化的2D和360°情绪刺激,以提高模型的准确性。物理和虚拟博物馆的自我评估支持在情感研究中使用IVES。 2级(高/低/低)系统精度分别为唤醒和价维数,在物理博物馆,75.00%和71.08%,分别为71.52%和77.08%。先前呈现的360°刺激有助于提高虚拟博物馆的准确性。此外,实际与虚拟分类器精度为95.27%,仅使用EEG平均相一致性特征,这表明大脑同步在情绪虚拟现实过程中的高累计。这些调查结果在方法水平和科学知识中提供了重要贡献,这将有效地指导未来的情绪引出和使用虚拟现实的识别系统。

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