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首页> 外文期刊>Frontiers in Psychology >An Event-Related Potential Study of Decision-Making and Feedback Utilization in Female College Students Who Binge Drink
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An Event-Related Potential Study of Decision-Making and Feedback Utilization in Female College Students Who Binge Drink

机译:狂欢饮料的女大学生决策和反馈利用的事件相关潜在研究

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This study investigated the ability to use feedback for decision making in female college students who binge drink (BD) using the Iowa Gambling Task (IGT) and event-related potentials (ERPs). Twenty-seven binge drinkers and 23 non-binge drinkers (non-BD) were identified based on scores on the Korean version of the Alcohol Use Disorder Test and the Alcohol Use Questionnaire. The IGT consists of four cards, including two cards that result in a net loss, with large immediate gains but greater losses in the long term, and two cards that result in a net gain, with small immediate gains but reduced losses in the long term. Participants were required to choose one card at a time to maximize profit until the end of the task while avoiding losses. The BD group showed a significantly lower total net score than the non-BD group, indicating that the BD group chose more disadvantageous cards. The BD group showed significantly smaller ΔFRN amplitudes (difference in amplitudes of feedback-related negativity (FRN) between gain and loss feedback) but not in P3 amplitudes. Additionally, ΔFRN amplitudes in the fronto-central area were positively correlated with the total net score and net scores for sectors 4 and 5. Thus, total net scores and later performance on the IGT increased as ΔFRN amplitudes from the fronto-central area increased. FRN is known to reflect early feedback evaluation employing a bottom-up mechanism, whereas P3 is known to reflect late feedback processing and allocation of attentional resources using a top-down mechanism. These results indicate that college students who binge drink have deficits in early evaluation of positive or negative feedback and that this deficit may be related to decision making deficits.
机译:本研究调查了使用IOWA赌博任务(IGT)和事件相关的潜力(ERP)的女大学生在狂欢饮料(BD)的女大学生中使用反馈的能力。基于韩国人的酒精使用障碍测试和酒精使用问卷的评分确定了二十七名狂欢饮用者和23名非狂饮者(非BD)。 IGT由四张牌组成,包括两张牌,导致净损失,即长期损失,但长期损失,两张牌导致净收益,长期立即降低,但长期损失降低损失。参与者需要一次选择一张卡,以最大化利润,直到避免损失的任务结束。 BD组总净得分显着低于非BD组,表明BD组选择了更不利的卡。 BD组显示出明显较小的ΔFRN振幅(在增益和损耗反馈之间的反馈相关消极性(FRN)的差异),但不在P3幅度中。另外,前中心区域中的Δfrn幅度与扇区4和5的总净分数和净分数正相关。因此,IGT上的总净分数和后期性能随着来自前中心区域的Δfrn幅度而增加。已知FRN反映采用自下而上机制的早期反馈评估,而P3则已知使用自上而下的机制反映出晚期反馈处理和注意力资源分配。这些结果表明,狂欢饮料的大学生在早期评估积极或负面反馈时缺乏赤字,并且这种赤字可能与决策赤字有关。

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