...
首页> 外文期刊>Frontiers in Psychology >On the Assessment of Functional Connectivity in an Immersive Brain-Computer Interface During Motor Imagery
【24h】

On the Assessment of Functional Connectivity in an Immersive Brain-Computer Interface During Motor Imagery

机译:在电动机图像中沉浸式脑电电脑界面功能连接的评估

获取原文
   

获取外文期刊封面封底 >>

       

摘要

New trends on brain-computer interface (BCI) design are aiming to combine this technology with immersive virtual reality in order to provide a sense of realism to its users. In this study, we propose an experimental BCI to control an immersive telepresence system using motor imagery (MI). The system is immersive in the sense that the users can control the movement of a NAO humanoid robot in a first person perspective (1PP), i.e., as if the movement of the robot was his/her own. We analyze functional brain connectivity between 1PP and 3PP during the control of our BCI using graph theory properties such as degree, betweenness centrality, and efficiency. Changes in these metrics are obtained for the case of the 1PP, as well as for the traditional third person perspective (3PP) in which the user can see the movement of the robot as feedback. As proof-of-concept, electroencephalography (EEG) signals were recorded from two subjects while they performed MI to control the movement of the robot. The graph theoretical analysis was applied to the binary directed networks obtained through the partial directed coherence (PDC). In our preliminary assessment we found that the efficiency in the $lpha$ brain rhythm is greater in 1PP condition in comparison to the 3PP at the prefrontal cortex. Also, a stronger influence of signals measured at EEG channel C3 (primary motor cortex) to other regions was found in 1PP condition. Furthermore, our preliminary results seem to indicate that $lpha$ and $eta$ brain rhythms have a high indegree at prefrontal cortex in 1PP condition, and this could be possibly related to the experience of sense of agency. Therefore, using the PDC combined with graph theory while controlling a telepresence robot in an immersive system may contribute to understand the organization and behavior of brain networks in these environments.
机译:脑电电脑界面(BCI)设计的新趋势旨在将这种技术与沉浸式虚拟现实相结合,以便为其用户提供现实感。在本研究中,我们提出了一种实验BCI,用于使用电动机图像(MI)来控制沉浸式远程呈现系统。该系统的意义上是沉浸的,因为用户可以在第一人称透视(1pp)中控制Nao人形机器人的运动(1pp),即,仿佛机器人的运动是他/她自己。在我们的BCI控制期间,使用图形理论属性,如程度,之间的效率,之间的BCI控制功能性大脑连接在1PP和3PP之间。为1PP的情况获得这些度量的变化,以及传统的第三人称透视(3PP),其中用户可以看到机器人的移动作为反馈。作为概念验证,脑电图(EEG)信号被从两个受试者记录,而他们执行MI以控制机器人的运动。图表理论分析应用于通过部分定向的相干(PDC)获得的二进制定向网络。在我们的初步评估中,我们发现,与前额叶皮质的3PP相比,$ alpha $脑节律的效率更大。此外,在1PP条件下发现了在EEG通道C3(主要电机皮层)上测量的信号对其他地区的较强影响。此外,我们的初步结果似乎表明,$ alpha $和$ β$脑节奏在1pp条件下在预逆转性皮层处具有高indegree,这可能与机构感的经验有关。因此,使用PDC结合图形理论,同时控制沉浸式系统中的远程呈现机器人可能有助于了解这些环境中大脑网络的组织和行为。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号