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Kinematic Profile of Visually Impaired Football Players During Specific Sports Actions

机译:特定运动行动中视障球员的运动外形

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Blind football, or Football 5-a-side, is a very popular sport amongst visually impaired individuals (VI) worldwide. However, little is known regarding the movement patterns these players perform in sports actions. Therefore, the aim of this study was to determine whether visually impaired players present changes in their movement patterns in specific functional tasks compared with sighted amateur football players. Six VI and eight sighted amateur football players performed two functional tasks: (1) 5?m shuttle test and (2) 60?s ball passing against a wall. The sighted players performed the tests while fully sighted (SIG) as well as blindfolded (BFO). During both tasks, full-body kinematics was recorded using an inertial motion capture system. The maximal center-of-mass speed and turning center-of-mass speed were computed during the 5?m shuttle test. Foot resultant speed, bilateral arm speed, and trunk flexion were measured during the 60?s ball passing test. The results showed that VI players achieved lower maximal and turning speed compared to SIG players (p??0.05), but BFO were slower than the VI players. The VI players presented similar foot contact speed during passes when compared to SIG, but they presented greater arm movement speed (p??0.05) compared to both SIG and BFO. In addition, VI players presented greater trunk flexion angles while passing when compared to both SIG and BFO (p??0.05). It is concluded that VI players present slower speed while running and turning, and they adopt specific adaptations from arm movements and trunk flexion to perform passes.
机译:盲人足球或足球5-A-A端,是全球视野受损的个人(六)中非常受欢迎的运动。然而,对于这些玩家在体育动作中执行的运动模式知之甚少。因此,本研究的目的是确定视障人士是否在特定的功能任务中对其运动模式的变化与视为业余足球运动员相比存在。六六和八只视力业余足球运动员进行了两项功能性任务:(1)5?M班车测试和(2)60?S球通过墙壁。被视线的球员在完全瞄准(SIG)以及蒙帘(BFO)的同时进行了测试。在两个任务期间,使用惯性运动捕获系统记录全身运动学。在5?M班车测试期间计算了最大质量速度和质量转向质量速度。在60℃的球通过测试期间测量脚汇款速度,双侧臂速度和树干屈曲。结果表明,与SIG玩家相比,VI玩家的最大值和转速较低(P?<?0.05),但BFO比VI玩家慢。与SIG相比,VI玩家在通过时呈现相似的脚接触速度,但与SIG和BFO相比,它们呈现出更大的臂运动速度(P?<β05)。此外,与SIG和BFO(P?<0.05)相比,VI玩家在经过时呈现出更大的树干屈曲角度。得出结论,VI玩家在运行和转动时呈现较慢的速度,它们采用特定的调整从ARM运动和行李箱屈曲以进行通过。

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