首页> 外文期刊>Journal of Zhejiang University. Science, A >Using LBG quantization for particle-based collision detection algorithm
【24h】

Using LBG quantization for particle-based collision detection algorithm

机译:利用LBG量化对粒子的碰撞检测算法

获取原文
           

摘要

Most collision detection algorithms can be efficiently used only with solid and rigid objects, for instance, Hierarchical methods which must have their bounding representation recalculated every time deformation occurs. An alternative algorithm using particle-based method is then proposed which can detect the collision among non-rigid deformable polygonal models. However, the original particle-based collision detection algorithm might not be sufficient enough in some situations due to the improper particle dispersion. Therefore, this research presents an improved algorithm which provides a particle to detect in each separated area so that particles always covered all over the object. The surface partitioning can be efficiently performed by using LBG quantization since it can classify object vertices into several groups base on a number of factors as required. A particle is then assigned to move between vertices in a group by the attractive forces received from other particles on neighbouring objects. Collision is detected when the distance between a pair of corresponding particles becomes very small. Lastly, the proposed algorithm has been implemented to show that collision detection can be conducted in real-time.
机译:大多数碰撞检测算法只能用固体和刚性对象有效地使用,例如,每次发生变形时必须具有其限定表示的分层方法。然后提出了一种使用基于粒子的方法的替代算法,其可以检测非刚性可变形多边形模型之间的碰撞。然而,由于粒子分散不当,原始粒子的碰撞检测算法可能在某些情况下足够足够。因此,该研究提出了一种改进的算法,其提供颗粒以检测在每个分离区域中,使得粒子始终覆盖到物体上。可以通过使用LBG量化有效地执行表面分区,因为它可以将对象顶点分类为几个基于许多因素的组基数。然后将粒子分配以通过从相邻物体上的其他粒子接收的具有吸引力在组中的顶点之间移动。当一对相应颗粒之间的距离变小时,检测碰撞。最后,已经实施了所提出的算法以表明可以实时进行碰撞检测。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号