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Resource Efficient Hardware Architecture for Fast Computation of Running Max/Min Filters

机译:用于运行MAX / MIN滤波器的快速计算的资源高效硬件架构

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Running max/min filters on rectangular kernels are widely used in many digital signal and image processing applications. Filtering with ak×kkernel requires ofk2−1comparisons per sample for a direct implementation; thus, performance scales expensively with the kernel sizek. Faster computations can be achieved by kernel decomposition and using constant time one-dimensional algorithms on custom hardware. This paper presents a hardware architecture for real-time computation of running max/min filters based on the van Herk/Gil-Werman (HGW) algorithm. The proposed architecture design uses less computation and memory resources than previously reported architectures when targeted to Field Programmable Gate Array (FPGA) devices. Implementation results show that the architecture is able to compute max/min filters, on1024×1024images with up to255×255kernels, in around 8.4 milliseconds, 120 frames per second, at a clock frequency of 250 MHz. The implementation is highly scalable for the kernel size with good performance/area tradeoff suitable for embedded applications. The applicability of the architecture is shown for local adaptive image thresholding.
机译:在矩形内核上运行MAX / MIN滤波器广泛用于许多数字信号和图像处理应用。使用AK×Kkernel过滤需要每个样本的k2-1comparisons进行直接实施;因此,性能尺度与内核尺寸尺寸尺度。通过内核分解和使用定制硬件上的恒定时间一维算法,可以实现更快的计算。本文介绍了基于van Herk / Gil-Werman(HGW)算法的运行MAX / MIN滤波器的实时计算的硬件架构。当针对现场可编程门阵列(FPGA)设备时,所提出的架构设计使用比先前报告的架构更少的计算和内存资源。实现结果表明,该体系结构能够计算最大/最小过滤器,ON1024×1024mages,最高可达255×255×255个,在左右8.4毫秒,每秒120帧,时钟频率为250 MHz。对于适用于嵌入式应用的良好性能/区域折衷的内核大小,实现是高度可扩展的。显示架构的适用性,用于局部自适应图像阈值化。

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