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Virtual reality in bioinformatics

机译:生物信息学中的虚拟现实

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Virtual Reality (VR) is a well-known acknowledged field with many benefits in different sectors. There have also been many applications in entertainment, research, training and medical facilities. When we perform any action there is a similar reaction on real objects according to the nature hence it is a general understanding that we need to simulate the same action-perception relationship virtually without involving real objects or real events. Virtual Reality has a main component called the visualization that occurs by interaction between human and machine bringing it closer to real life. In virtual reality we need to break the barrier amid the real world and the virtual world. For the simulation of the technology one needs to produce an artificial sensation of touch, hear, smell, and feel based on the real one. In this paper we study about the different applications of Virtual Reality in Bioinformatics and also the history of Virtual reality. We take a brief look towards the immersive analytics of virtual reality. The tools used to produce the virtual environment are also being acknowledged with incorporating this knowledge. We also take a look towards the interaction of Virtual reality with many different properties and independent agents. We try to understand what a virtual world is and its uses. We illustrate the usage of Virtual Reality for cancer research and its approaches towards developing better medical therapies. Unfortunately, there are a few limitations that need to be overcome like affordability, unrealistic demonstration, and unawareness also discomfort while using the technology and affects to the eyes if used for a long time etc. It is also a very time consuming and complicated process in the making of the virtual environment. Facts like using normal input technologies like keyboard and mouse aren’t very efficient for VR but also use of 3D glasses, tracking devices for movement like gloves and biosensors are very expensive to be bought by each individual.
机译:虚拟现实(VR)是一个着名的承认领域,不同部门的益处。娱乐,研究,培训和医疗设施也有许多应用。当我们执行任何动作时,根据自然,在真实物体上存在类似的反应,因此我们需要实际上需要模拟相同的动作 - 感知关系而不涉及真实的对象或真实事件。虚拟现实具有称为可视化的主要组成部分,通过人员和机器之间的交互来使其更接近现实生活。在虚拟现实中,我们需要在现实世界和虚拟世界中打破屏障。对于技术的模拟,需要产生触摸,听到,气味和感觉的人为感觉。在本文中,我们研究虚拟现实在生物信息学中的不同应用以及虚拟现实的历史。我们简要介绍了虚拟现实的沉浸式分析。用于制作虚拟环境的工具也被承认结合了这些知识。我们还可以了解虚拟现实与许多不同的属性和独立代理的互动。我们试图了解虚拟世界是什么及其用途。我们说明了虚拟现实对癌症研究的用法及其发展更好的医疗疗法的方法。不幸的是,需要克服一些限制,就像负担能力,不切实际的演示,并且如果使用这项技术的同时,在使用该技术的同时也会不适,并且如果使用很长一段时间,那么它也是一个非常耗时和复杂的过程制作虚拟环境。使用像键盘和鼠标等正常输入技术的事实对于VR并不是非常有效,而且还使用3D眼镜,用于移动手套和生物传感器等运动的跟踪装置是非常昂贵的。

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