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Museum Customer Experience and Virtual Reality: H.BOSCH Exhibition Case Study

机译:博物馆客户体验和虚拟现实:H.Bosch展览案例研究

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The article tries to investigate the effects of virtual reality application on customer experience in museum. A case study was applied in order to analyze the research question. The author finds that virtual reality may provide a valuable experience with customers as well as cultural management. Data have been collected only at “Palazzo Ducale” in Venice (Italy), which provide a limited overview of the topic; however a comparative analysis might be applied to evaluate the phenomenon in other Country. Virtual reality is a quite new topic. Only few scholar have been analyzed this phenomenon in relation to museum. The aim of this study is to enrich the current literature review and provide some recommendations to public and private practitioners (professionals), providing a diverse prospective of the virtual reality and also strategical actions to improve customers’ experience.
机译:文章试图调查虚拟现实应用对博物馆客户体验的影响。应用案例研究以分析研究问题。作者发现虚拟现实可以为客户提供宝贵的经验以及文化管理。数据仅在威尼斯(意大利)的“Palazzo Ducale”收集,这提供了有限的主题概述;然而,可以应用比较分析来评估其他国家的现象。虚拟现实是一个非常新的主题。只有少数学者已经分析了与博物馆有关的这种现象。本研究的目的是丰富目前的文献审查,并向公共和私人从业者(专业人士)提供一些建议,为改善客户经验提供多种潜在的虚拟现实潜在的前景。

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  • 来源
    《Modern Economy》 |2017年第4期|共6页
  • 作者

    Filomena Izzo;

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