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A Gamified Mobile-Based Approach with Web Monitoring for a Crowdsourcing Framework Designed for Urban Problems Related Smart Government: A Case Study of Chiang Mai, Thailand

机译:基于群体移动的方法,具有网络监测,为城市问题为城市问题相关的智能政府:泰国清迈的案例研究

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Crowdsourcing in smart cities has rapidly grown with the buildup of the internet of things which has enabled citizens who are similarity thinking in the society to become increasingly connected with one another delivering information to the government in order to plan the city. This article proposes a gamified crowdsourcing framework for smart governments to solve urban problems. It could help government officers to organize the deliveries regarding the city’s characteristics. We applied game elements from the Gamification Concept in a mobile application in order to engage the citizens in our framework. We evaluated the framework for 2 months which had 548 citizens according to system data. According to our crowd sourcing project the most important issues that Chiang Mai is facing are pollution and traffic jams.
机译:智慧城市的众群迅速发展,随着社会在社会中思维的相似性思维,越来越多地与政府提供信息的相似性越来越多地联系在一起。本文为智能政府提供了博彩的众包框架来解决城市问题。它可以帮助政府官员组织有关城市特色的交货。我们在移动应用程序中应用了游戏概念的游戏元素,以便在我们的框架中聘请公民。我们评估了2个月的框架,根据系统数据有548名公民。根据我们人群采购项目,清迈面临的最重要的问题是污染和交通堵塞。

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