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Simulating Effects of Supply Chain Configuration on Industrial Dynamics in the Forest Sector

机译:供应链配置对林业工业动态的模拟效果

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Two wood games are developed based on the structure and dynamics of the Beer Game. By introducing divergent and convergent flows in the supply chain, the relevance to the forest sector is increased. Using eight players in each run, the game is, in essence, a simulation tool that includes the human aspect in decision-making. The wood game is used to simulate the challenges that may be met when introducing a greater degree of customer orientation in the forest sector. Performance is measured using total system costs, amplification of demand variation and basic statistics of order rates. Results from pilot experiments indicate that performance and predictability of the system are negatively affected by increasing the complexity of the supply chain. The level of demand distortion varies considerably between different games. Distorted demand signals may complicate the planning and execution of upstream operations.
机译:基于啤酒游戏的结构和动态开发了两款木马。通过在供应链中引入分歧和收敛流,增加与林业部门的相关性。每次运行中使用八个玩家,本发明实质上是一种在决策中包括人类方面的模拟工具。木材游戏用于模拟在林业领域引入更大程度的客户方向时可能满足的挑战。使用总系统成本测量性能,增加需求变化和订单汇率的基本统计数据。试点实验的结果表明,通过增加供应链的复杂性,系统的性能和可预测性受到负面影响。需求失真水平在不同的游戏之间变化很大。扭曲的需求信号可能会使上游操作的规划和执行复杂化。

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