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Improving Physical Activity mHealth Interventions: Development of a Computational Model of Self-Efficacy Theory to Define Adaptive Goals for Exercise Promotion

机译:改善体育活动MHECHEATH干预:开发自我效能理论的计算模型,以定义运动促进的自适应目标

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The practice of regular physical exercise is a protective factor against noncommunicable diseases and premature mortality. In spite of that, large part of the population does not meet physical activity guidelines and many individuals live a sedentary life. Recent technological progresses and the widespread adoption of mobile technology, such as smartphone and wearables, have opened the way to the development of digital behaviour change interventions targeting physical activity promotion. Such interventions would greatly benefit from the inclusion of computational models framed on behaviour change theories and model-based reasoning. However, research on these topics is still at its infancy. The current paper presents a smartphone application and wearable device system called Muoviti! that targets physical activity promotion among adults not meeting the recommended physical activity guidelines. Specifically, we propose a computational model of behaviour change, grounded on the social cognitive theory of self-efficacy. The purpose of the computational model is to dynamically integrate information referring to individuals’ self-efficacy beliefs and physical activity behaviour in order to define exercising goals that adapt to individuals’ changes over time. The paper presents (i) the theoretical constructs that informed the development of the computational model, (ii) an overview of Muoviti! describing the system dynamics, the graphical user interface, the adopted measures and the intervention design, and (iii) the computational model based on Dynamic Decision Network. We conclude by presenting early results from an experimental study.
机译:定期体育锻炼的做法是针对非传染性疾病和过早死亡率的保护因素。尽管如此,大部分人口不符合身体活动指南,许多人都过着久坐的生活。最近的技术进步和移动技术的广泛采用,如智能手机和可穿戴物,已经开辟了针对体育促进的数字行为改变干预的发展方式。这种干预措施将从包含对行为变革理论和模型的推理的计算模型中的含蓄造成的。但是,对这些主题的研究仍处于初期阶段。目前纸张提供智能手机应用和可穿戴设备系统,称为Muoviti!在未达到推荐的体育活动准则的成年人中旨在实现身体活动促进。具体而言,我们提出了一种行为改变的计算模型,基于自我效能度的社会认知理论。计算模型的目的是动态地整合指责个人的自我效能信念和身体活动行为的信息,以便定义适应个人随着时间的变化的行使目标。本文提出(i)了解计算模型的理论构建,(ii)概述Muoviti!描述系统动态,图形用户界面,采用的措施和干预设计,以及(iii)基于动态决策网络的计算模型。我们通过呈现实验研究的早期结果来结束。

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