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Constancy of visual working memory of glossiness under real-world illuminations

机译:真实照明下视觉工作记忆的恒定性

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Glossiness is a surface property of material that is useful for recognizing objects and spaces. For glossiness to be effective across situations, our visual system must be unaffected by viewing contexts, such as lighting conditions. Although glossiness perception has constancy across changes in illumination, whether visual working memory also realizes glossiness constancy is not known. To address this issue, participants were presented with photo-realistic computer-generated images of spherical objects and asked to match the appearance of reference and test stimuli in relation to two dimensions of glossiness (contrast and sharpness). By comparing performance in terms of the match between perception and memory, we found that both features were well recalled, even when illumination contexts differed between the study and test periods. In addition, no correlation was found between recall errors related to contrast and sharpness, suggesting that these features are independently represented, not only in perception, as previously reported, but also in working memory. Taken together, these findings demonstrate the constancy of glossiness in visual working memory under conditions of real-world illumination.
机译:光泽度是材料的表面属性,可用于识别对象和空间。为了使光泽度在各种情况下均有效,我们的视觉系统必须不受观看环境(例如光照条件)的影响。尽管光泽度感知在光照变化中具有恒定性,但尚不清楚视觉工作记忆是否也实现了光泽度恒定性。为了解决这个问题,向参与者展示了逼真的计算机生成的球形物体图像,并要求他们将参考和测试刺激的外观与光泽度的两个维度(对比度和清晰度)相匹配。通过在感知和记忆之间的匹配方面比较性能,我们发现,即使在研究和测试期间的光照环境不同时,这两个功能也可以很好地被召回。此外,在与对比度和清晰度有关的召回错误之间未发现相关性,这表明这些特征不仅在感知方面(如先前报道的那样)而且在工作记忆中也得到了独立表示。综上所述,这些发现证明了在现实世界照明条件下视觉工作记忆中光泽度的恒定性。

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