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Visual Search for Transparent Overlapping Objects in Depth: Overlap Impairs Performance, but Depth does not benefit Performance

机译:可视搜索深度中的透明重叠对象:重叠会影响性能,但深度不会提高性能

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During everyday visual search tasks, such as searching for keys in a cluttered room, it is commonplace for objects to overlap one another and occur at different levels of depth. This situation stands in contrast to standard search tasks in which objects are presented on a single depth plane and do not overlap with one another. We previously examined how overlap and depth influence search performance by asking participants to search displays containing overlapping opaque polygons presented on different depth planes to one another. We found that overlap impaired search performance (increased RTs, decreased accuracy), and the presence of depth in the highly-overlapping displays decreased RTs. Here, we extend this previous work to examine search in displays containing transparent overlapping coloured polygons, again assessing whether the presence of depth aids performance, and whether overlap impairs performance. In such displays, overlap results in combinations of colours that alter the colour (but not the shape) of objects. We found that, with transparent displays, response accuracy was high a?? higher than our previous study where participants searched overlapping opaque objects. However, this increase in accuracy came at the cost of increased RTs. Finally, the presence of depth information in the displays had no effect on accuracy or speed. Overall, in displays containing opaque objects, response accuracy is negatively affected by overlap because the opaque nature of the objects removes information regarding object identities. However, in displays containing transparent objects, accuracy is negatively affected by overlap to a lesser extent, while response times are negatively affected to a greater extent. This is because information regarding object identity is available in transparent displays, but it requires more time to disambiguate each objecta??s identity from that of other objects. The delay occurs because the transparency of overlapping objects changes and obfuscates the colour of the objects.
机译:在日常的视觉搜索任务中(例如在杂乱的房间中搜索钥匙),对象相互重叠并出现在不同深度的情况很常见。与标准搜索任务相反,在标准搜索任务中,对象显示在单个深度平面上并且彼此不重叠。之前,我们通过要求参与者搜索包含在不同深度平面上相互呈现的重叠不透明多边形的显示来检查重叠和深度如何影响搜索性能。我们发现重叠会削弱搜索性能(RTs增加,准确性降低),而高度重叠的显示器中深度的存在会降低RTs。在这里,我们将先前的工作扩展到检查包含透明重叠彩色多边形的显示器中的搜索,再次评估深度的存在是否有助于性能,以及重叠是否会影响性能。在这样的显示器中,重叠导致颜色的组合改变了对象的颜色(但没有改变形状)。我们发现,采用透明显示器,响应精度很高。比我们以前的研究中参与者搜索重叠的不透明物体要高。但是,准确性的提高是以RT的增加为代价的。最后,显示器中深度信息的存在对准确性或速度没有影响。总体而言,在包含不透明对象的显示器中,响应精度会受到重叠的负面影响,因为对象的不透明特性会删除有关对象标识的信息。但是,在包含透明物体的显示器中,准确性受到重叠程度的负面影响较小,而响应时间则受到较大程度的负面影响。这是因为关于对象身份的信息可在透明显示器中获得,但是它需要更多的时间来使每个对象的身份与其他对象的身份保持一致。发生延迟是因为重叠对象的透明度发生变化,并使对象的颜色模糊不清。

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