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Searching for objects in a virtual apartment: the effect of experience on scene memory

机译:在虚拟公寓中搜索对象:体验对场景记忆的影响

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How do we form memories for real-world environments over time and how do these memories influence gaze behavior? There is considerable evidence that humans develop fairly extensive, often implicit, memory representations of natural scenes. Most investigations of memory for natural environments, however, have used static 2D images often involving the presentation of multiple unrelated scenes. In contrast, natural experience entails immersion in a limited number of 3D environments for extended periods of time, which may facilitate the build up of more extensive memory representations. To investigate scene memory development in natural settings, we recorded the sequences of saccades and body movements while observers searched for and touched a series of different objects in a 3-room virtual apartment, over 30-minute periods on two consecutive days. Subjects rapidly learnt the global layout of the apartment and restricted gaze largely to regions where surfaces, e.g. counters, were located. For objects that appeared as search targets on repeated occasions, both search time and number of fixations diminished gradually over repeated search episodes (by factors of 3 and 2, respectively). Thus, the binding of particular objects to particular locations is learnt fairly slowly, despite the presence of a constant context. Surprisingly, learning appeared to require active search. When an object first became a search target there was no measurable reduction in the amount of time or number of fixations required to locate it, even if it had been spontaneously fixated upon multiple times (~40) while the subject was searching for other objects. This lack of passive learning may be a consequence of the highly task-specific processing that occurs when engaged in search, which might suppress the encoding of task-irrelevant distracters. Thus, visual search in natural environments appears to be largely guided by memory representations that are dependent upon task-directed attentional constraints.
机译:随着时间的流逝,我们如何形成对现实环境的记忆,这些记忆如何影响注视行为?有大量证据表明,人类发展出了相当广泛的,通常是隐性的自然场景记忆表示。但是,大多数针对自然环境的内存研究都使用静态2D图像,这些图像通常涉及多个无关场景的呈现。相比之下,自然经验需要在有限数量的3D环境中长时间沉浸,这可能有助于建立更广泛的内存表示形式。为了调查自然环境中场景记忆的发展,我们记录了扫视和身体运动的顺序,而观察者则连续两天在30分钟的时间里搜索并触摸了一个三居室虚拟公寓中的一系列不同对象。受测者迅速了解了公寓的全球布局,并将视线主要限制在表面等区域。柜台,位于。对于反复出现作为搜索目标的对象,搜索时间和注视次数在重复搜索情节中逐渐减少(分别为3和2倍)。因此,尽管存在恒定的上下文,但是将特定对象绑定到特定位置的过程相当缓慢。令人惊讶的是,学习似乎需要主动搜索。当一个对象首次成为搜索目标时,即使对象在搜索其他对象时被多次自发固定(〜40次),也无法明显减少定位该对象所需的时间或固定次数。被动学习的缺乏可能是由于在进行搜索时发生的高度特定于任务的处理的结果,这可能会抑制与任务无关的干扰因素的编码。因此,自然环境中的视觉搜索似乎主要由依赖于任务导向注意约束的内存表示来指导。

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