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An investigation of the validity of the virtual spatial navigation assessment

机译:虚拟空间导航评估有效性的调查

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This correlational study investigated a new measure of environmental spatial ability (i.e., large scale spatial ability) called the virtual spatial navigation assessment (VSNA). In the VSNA, participants must find a set of gems in a virtual 3D environment using a first person avatar on a computer. The VSNA runs in a web browser and automatically collects the time taken to find each gem. The time taken to collect gems in the VSNA was significantly correlated to three other spatial ability measures, math standardized test scores, and choice to be in a STEM (science, technology, engineering, or math) career. These findings support the validity of the VSNA as a measure of environmental spatial ability. Finally, self-report video game experience was also significantly correlated to the VSNA suggesting that video game may improve environmental spatial ability. Recommendations are made for how the VSNA can be used to help guide individuals toward STEM career paths and identify weaknesses that might be addressed with large scale spatial navigation training.
机译:这项相关研究调查了一种称为虚拟空间导航评估(VSNA)的环境空间能力(即大规模空间能力)的新度量。在VSNA中,参与者必须使用计算机上的第一人称化身在虚拟3D环境中找到一组宝石。 VSNA在Web浏览器中运行,并自动收集查找每个宝石所需的时间。在VSNA中收集宝石所需的时间与其他三个空间能力测度,数学标准化的考试成绩以及是否选择从事STEM(科学,技术,工程或数学)职业密切相关。这些发现支持了VSNA作为衡量环境空间能力的有效性。最后,自我报告视频游戏体验也与VSNA显着相关,表明视频游戏可以改善环境空间能力。针对如何使用VSNA提出了建议,以帮助引导个人迈向STEM的职业道路,并确定大型空间导航培训可能解决的弱点。

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