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首页> 外文期刊>Indian Journal of Science and Technology >Method to Estimate Size of Multimedia Software
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Method to Estimate Size of Multimedia Software

机译:估计多媒体软件大小的方法

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Objectives: The use of Function Point Analysis for Multimedia software estimation may lead to wrong estimates and incomplete tasks, so there is a need to introduce a new method which estimates Multimedia software and Web Application. Methods/Statistical Analysis: The calculation of Multimedia Points (MP) is depended on the five factor of the software application. The factors are screen design, animation, graphics capabilities, audio and video; and further categorized as low, medium, or high. On the basis of this factor’s complexity, Unadjusted Multimedia Points (UMP) is calculated. Then the calculation of multimedia point advances via an adjustment level, in which the cost adjustment factor for multimedia (MCAF) is, depended on a collection of General System Characteristic for Multimedia (MGSC). These MGSC are rated according to the weight age of each characteristic for a software application, this range is known as level of impact and it varies from 0 to 5. Multimedia Point is computed as MP = UMP*MCAF. Findings: Comparison of outcomes derived from the estimation and through the practical observation for the E-Learning Application - Class XII – Physics is that on an average this project takes an approximately four man days to produce one hour of content using the defined platform. It was observed that approximately 110 hours content of the application, developer spent approximately 3520 man hours to produce it. This data has been taken from the documented report of the Company from their budgetary allocation file. In the experiment, the MPs calculated approximately 110 x 04 hours of content for class XII, Physics is 344 MPs., which translates 344 x 11= 3784 hours of the estimated effort spent in the research project. The experimental outcomes derived from the estimation and through the practical observation for the E-Learning application which have already been validated and compared with the documented report. It was found to have comparable effort spent vis-a-vis estimated MPs within margin of error being in range of ± 7%. Application/Improvements: Factors Considered as mixed media objects leads to complex counting. The scope of improvements will emphasize on how to use the prototype counting program, which impacts on production development environment or maintenance phase for complex system architecture.
机译:目标:使用功能点分析进行多媒体软件评估可能会导致错误的评估和不完整的任务,因此需要引入一种新的方法来评估多媒体软件和Web应用程序。方法/统计分析:多媒体点(MP)的计算取决于软件应用程序的五个因素。这些因素包括屏幕设计,动画,图形功能,音频和视频;并进一步分为低,中或高。基于此因素的复杂性,计算了未调整的多媒体点(UMP)。然后,多媒体点的计算通过调整级别进行,其中多媒体成本调整因子(MCAF)取决于多媒体通用系统特征(MGSC)的集合。这些MGSC根据软件应用程序每个特性的权重年龄进行评估,该范围称为影响级别,范围从0到5。多媒体点的计算公式为MP = UMP * MCAF。结果:比较从估计值和通过对E-Learning应用程序-第十二类–物理的实际观察得出的结果,结果是,平均而言,此项目使用定义的平台大约需要4个工日来制作一小时的内容。据观察,应用程序的内容大约为110小时,开发人员花费了大约3520个工时来制作它。该数据取自公司预算分配文件中的书面报告。在实验中,MP为XII类计算的内容大约为110 x 04小时,物理为344 MP。这意味着在研究项目中花费的估计工作量为344 x 11 = 3784小时。实验结果是通过评估并通过对E-Learning应用程序的实际观察得出的,这些结果已经得到验证,并与书面报告进行了比较。发现在估计误差范围为±7%的范围内,与估计的MP相比花费了可比的工作量。应用/改进:考虑为混合媒体对象的因素会导致复杂的计数。改进的范围将重点放在如何使用原型计数程序上,这会影响生产开发环境或复杂系统体系结构的维护阶段。

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