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Realistic Sonar Image Simulation Using Generative Adversarial Network

机译:基于生成对抗网络的逼真的声纳图像仿真

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Sonar sensors are widely utilized underwater because they can observe long-ranged objects and are tolerant to measurement conditions, such as turbidity and light conditions. However, sonar images have low quality and hard to collect, so development and application of sonar-based algorithms are difficult. This paper proposes a method to generate realistic sonar images or to segment real sonar image, to better utilize the sonar sensors. A simple sonar image simulator was implemented using a ray-tracing method. The simulator could calculate semantic information of real sonar images including properties of highlight, background, and shadow regions. Then, a generative adversarial network translated the simulated images into more realistic images or real sonar images into simulated-like images. The proposed method can be used to augment or pre-process sonar images.
机译:声纳传感器在水下被广泛使用,因为它们可以观察远距离的物体并且可以承受浊度和光照条件等测量条件。然而,声纳图像质量低下且难以收集,因此基于声纳的算法的开发和应用困难。本文提出了一种生成真实声纳图像或分割真实声纳图像的方法,以更好地利用声纳传感器。使用射线追踪方法实现了一个简单的声纳图像模拟器。模拟器可以计算真实声纳图像的语义信息,包括高光,背景和阴影区域的属性。然后,生成对抗网络将模拟图像转换为更真实的图像,或将真实的声纳图像转换为类似模拟的图像。所提出的方法可以用于增强或预处理声纳图像。

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