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Development of Autonomous Humanoid Robot Control for Competitive Environment Using Fuzzy Logic and Heuristic Search

机译:基于模糊逻辑和启发式搜索的竞争环境自主人形机器人控制系统的开发

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In this paper, we propose a novel method for interaction between humanoid robots in a competitive environment based on fuzzy logic and its implementation on an experimental platform which was validated using soccer gameplay. The proposed methodology employs vision-based feedback of the humanoid's workspace. The position of the humanoids and other objects are expressed in a newly proposed diagonal coordinate system. Hough transform with moment strategy is used to obtain odometric data of humanoids. The proposed motion planning algorithm is a combination of IDA? and linear interpolation which accounts to a major part of the path estimator. Post the path estimator, the motion execution is achieved by a fuzzy-based control system.
机译:在本文中,我们提出了一种基于模糊逻辑的竞技环境中人形机器人之间交互的新方法,并在足球游戏玩法验证的实验平台上实现了该方法。所提出的方法采用了基于视觉的类人动物工作区的反馈。类人动物和其他物体的位置在新提出的对角坐标系中表示。用矩矩霍夫变换获得类人动物的里程数据。提出的运动计划算法是IDA的组合。线性插值占路径估计量的主要部分。发布路径估计器后,将通过基于模糊的控制系统来实现运动执行。

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