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A survey of visually induced symptoms and associated factors in spectators of three dimensional stereoscopic movies

机译:三维立体电影观众的视觉诱发症状及相关因素调查

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Background The increasing popularity of commercial movies showing three dimensional (3D) computer generated images has raised concern about image safety and possible side effects on population health. This study aims to (1) quantify the occurrence of visually induced symptoms suffered by the spectators during and after viewing a commercial 3D movie and (2) to assess individual and environmental factors associated to those symptoms. Methods A cross-sectional survey was carried out using a paper based, self administered questionnaire. The questionnaire includes individual and movie characteristics and selected visually induced symptoms (tired eyes, double vision, headache, dizziness, nausea and palpitations). Symptoms were queried at 3 different times: during, right after and after 2?hours from the movie. Results We collected 953 questionnaires. In our sample, 539 (60.4%) individuals reported 1 or more symptoms during the movie, 392 (43.2%) right after and 139 (15.3%) at 2?hours from the movie. The most frequently reported symptoms were tired eyes (during the movie by 34.8%, right after by 24.0%, after 2?hours by 5.7% of individuals) and headache (during the movie by 13.7%, right after by 16.8%, after 2?hours by 8.3% of individuals). Individual history for frequent headache was associated with tired eyes (OR?=?1.34, 95%CI?=?1.01-1.79), double vision (OR?=?1.96; 95%CI?=?1.13-3.41), headache (OR?=?2.09; 95%CI?=?1.41-3.10) during the movie and of headache after the movie (OR?=?1.64; 95%CI?=?1.16-2.32). Individual susceptibility to car sickness, dizziness, anxiety level, movie show time, animation 3D movie were also associated to several other symptoms. Conclusions The high occurrence of visually induced symptoms resulting from this survey suggests the need of raising public awareness on possible discomfort that susceptible individuals may suffer during and after the vision of 3D movies.
机译:背景技术显示三维(3D)计算机生成图像的商业电影的日益流行引起了人们对图像安全性以及对人群健康的可能副作用的关注。这项研究的目的是(1)量化观众在观看商业3D电影期间和之后视觉上出现的症状的发生,以及(2)评估与这些症状相关的个人和环境因素。方法采用纸质自我管理问卷进行横断面调查。该问卷包括个人和电影特征以及选定的视觉诱发症状(眼睛疲劳,复视,头痛,头晕,恶心和心)。在3个不同的时间查询症状:在电影播放2个小时之后,之后以及之后。结果我们收集了953份问卷。在我们的样本中,有539(60.4%)个人在电影中报告了1个或更多症状,紧随其后的3.9小时有392(43.2%),距电影2小时后有139(15.3%)。最频繁报告的症状是眼睛疲倦(在影片中占34.8%,之后仅占24.0%,在2小时后占5.7%)和头痛(在影片中13.7%,仅占16.8%,在2个小时后)。小时(8.3%的个人)。频繁头痛的个人病史与疲倦的眼睛(OR?=?1.34,95%CI?=?1.01-1.79),复视(OR?=?1.96; 95%CI?=?1.13-3.41),头痛有关。电影期间和之后的头痛(OR == 2.09; 95%CI == 1.41-3.10)(OR == 1.64; 95%CI == 1.16-2.32)。个体对汽车疾病,头晕,焦虑程度,电影放映时间,3D动画电影的敏感性也与其他一些症状有关。结论由本次调查导致的视觉诱发症状的发生率很高,这表明有必要提高公众对3D电影观看期间和之后易感人群可能遭受的不适的认识。

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