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GPU accelerated 2-D staggered-grid finite difference seismic modelling

机译:GPU加速的二维交错网格有限差分地震建模

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The staggered-grid finite difference (FD) method demands significantly computational capability and is inefficient for seismic wave modelling in 2-D viscoelastic media on a single PC. To improve computation speedup, a graphic processing units (GPUs) accelerated method was proposed, for modern GPUs have now become ubiquitous in desktop computers and offer an excellent cost-toperformance- ratio parallelism. The geophysical model is decomposed into subdomains for PML absorbing conditions. The vertex and fragment processing are fully used to solve FD schemes in parallel and the latest updated frames are swapped in Framebuffer Object (FBO) attachments as inputs for the next simulation step. The seismic simulation program running on modern PCs provides significant speedup over a CPU implementation, which makes it possible to simulate realtime complex seismic propagation in high resolution of 2048*2048 gridsizes on low-cost PCs.
机译:交错网格有限差分(FD)方法要求显着的计算能力,并且对于在单个PC上的二维粘弹性介质中进行地震波建模效率不高。为了提高计算速度,提出了一种图形处理单元(GPU)加速方法,因为现代GPU现在已在台式计算机中普及,并提供了极好的性价比。地球物理模型被分解为PML吸收条件的子域。顶点和片段处理完全用于并行解决FD方案,最新更新的帧在帧缓冲对象(FBO)附件中交换,作为下一步仿真的输入。在现代PC上运行的地震模拟程序提供了超过CPU实现的显着加速,这使得可以在低成本PC上以2048 * 2048网格大小的高分辨率模拟实时复杂地震传播。

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