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Dynamic Games Methods in Synthesis of Safe Ship Control Algorithms

机译:安全船舶控制算法综合中的动态博弈方法

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The paper presents application of dynamic games methods, multistage positional and multistep matrix games, to automate the process control of moving objects, on the example of safe control of own ship in collision situations when passing many ships encountered. Taking into consideration two types of ships cooperation, for each of the two types of games, positional and matrix, four control algorithms for determining a safe ship trajectory supporting the navigator’s maneuvering decision in a collision situation are presented. The considerations are illustrated by examples of computer simulation in Matlab/Simulink software of safe trajectories of a ship in a real situation at sea. Taking into account the smallest final deviation game trajectory from the reference trajectory of movement, in good visibility at sea, the best is trajectory for cooperative matrix game, but in restricted visibility at sea, the best is trajectory for cooperative positional game.
机译:本文以动态博弈方法,多阶段位置和多步矩阵博弈为例,以在碰到多艘船只时发生碰撞时对本船进行安全控制为例,提出了运动对象过程控制自动化的应用。考虑到两种类型的船舶协作,针对两种类型的游戏(位置和矩阵),分别提出了四种控制算法,用于确定在碰撞情况下支持导航员操纵决策的安全舰船轨迹。 Matlab / Simulink软件中的计算机仿真示例说明了这些考虑因素,这些软件可以模拟海上实际情况下船舶的安全轨迹。考虑到与运动的参考轨迹相比最小的最终偏差游戏轨迹,在海上具有良好的可见性时,最好是协作矩阵博弈的轨迹,而在海上可见性有限的情况下,最好是协作位置博弈的轨迹。

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