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A Real Time Biofeedback System Using Visual User Interface for Physical Rehabilitation

机译:使用视觉用户界面进行物理康复的实时生物反馈系统

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This study was undertaken to investigate the effectiveness of biofeedback training when compared to conventional physical rehabilitation. Real time biofeedback plays an important role for patients and therapists to assess the success and performance of the training process. Visual user interface allows new forms of therapy simplifying the process and increasing patients’ motivation. An experimental investigation was conducted to study the effect of using a visual interface as an add-on therapy to standard exercises for Range of Motion (ROM) measurements in glenohumeral movements. Human movement was collected by a Kinect sensor and the ROM measurements were computed using spatial coordinates provided by the official Microsoft Kinect SDK. The design allows patients to train therapeutic exercises, while receiving different types of real time feedback indicating measures of performance evaluation through the course of the training. Moreover, both the environment and the training task are customizable to the patient needs. In order to evaluate the biofeedback effectiveness, subjects that participated in the study were required to do a therapeutic exercise twice: firstly following the instructions of the therapist and secondly adding the visual biofeedback to the therapist instructions. The results obtained suggest that the proposed visual interface was an effective tool to achieve a significant improvement in the performance of the exercise. The exercises correctness when performed with visual feedback was significantly higher than the same exercises performed without this visual stimulus. In trials where subjects received visual feedback, it was observed a greater effort to achieve the proposed objective and superior movement control. Given the potential benefits of biofeedback, the proposed interface can become a helpful tool to patients that can confirm the correctness of their exercises and therapists that can adapt the prescribed exercises considering patients’ evolution and performance.
机译:进行这项研究是为了调查与传统的身体康复相比,生物反馈训练的有效性。实时生物反馈对于患者和治疗师评估培训过程的成功和绩效起着重要作用。视觉用户界面允许新的治疗形式,简化流程并增加患者的动力。进行了一项实验研究,以研究使用视觉界面作为标准锻炼的附加疗法,从而在盂肱运动中测量运动范围(ROM)。人类的活动是通过Kinect传感器收集的,并且使用官方Microsoft Kinect SDK提供的空间坐标来计算ROM测量值。该设计允许患者训练治疗性锻炼,同时接收不同类型的实时反馈,这些反馈指示通过训练过程评估绩效的措施。此外,环境和培训任务均可根据患者需求进行定制。为了评估生物反馈的有效性,要求参加研究的受试者进行两次治疗性锻炼:首先遵循治疗师的指导,其次将视觉生物反馈添加到治疗师的指导中。获得的结果表明,所提出的视觉界面是一种有效改善运动性能的有效工具。当进行视觉反馈时,运动的正确性明显高于没有视觉刺激的运动。在受试者接受视觉反馈的试验中,观察到为实现建议的目标和出色的运动控制付出了更大的努力。考虑到生物反馈的潜在好处,建议的界面可以成为对患者有用的工具,可以确认患者运动的正确性,而治疗师可以根据患者的发展和表现来适应规定的运动。

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