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ObjectMath – An Object-Oriented Language and Environment for Symbolic and Numerical Processing in Scientific Computing

机译:ObjectMath –科学计算中用于符号和数值处理的面向对象的语言和环境

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ObjectMath is a language for scientific computing that integrates object-oriented constructs with features for symbolic and numerical computation. Using ObjectMath, complex mathematical models may be implemented in a natural way. The ObjectMath programming environment provides tools for generating efficient numerical code from such models. Symbolic computation is used to rewrite and simplify equations before code is generated. One novelty of the ObjectMath approach is that it provides a comman language and an integrated environment for this kind of mixed symbolicumerical computation. The motivation for this work is the current low-level state of the art in programming for scientific computing. Much numerical software is still being developed the traditional way in Fortran. This is especially true in application areas such as machine elements analysis, where complex nonlinear problems are the norm. We believe that tools like ObjectMath can increase productivity and quality, thus enabling users to solve problems that are too complex to handle with traditional tools.
机译:ObjectMath是一种科学计算语言,它将面向对象的构造与用于符号和数值计算的功能集成在一起。使用ObjectMath,可以以自然方式实现复杂的数学模型。 ObjectMath编程环境提供了用于从此类模型生成有效数字代码的工具。符号计算用于在生成代码之前重写和简化方程式。 ObjectMath方法的一个新颖之处在于,它为这种混合的符号/数字计算提供了通用语言和集成环境。进行这项工作的动机是当前科学计算编程的低水平技术。在Fortran中,许多数值软件仍在以传统方式开发。在诸如机械零件分析之类的应用领域中尤其如此,其中复杂的非线性问题是常态。我们相信,像ObjectMath这样的工具可以提高生产率和质量,从而使用户能够解决使用传统工具无法处理的问题。

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