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Navigation Mechanism in Virtual Scene and Its Three Model Avatar Application

机译:虚拟场景中的导航机制及其三种模型的应用

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In this study, we have a research of the navigation mechanism in virtual scene and its three model avatar application. Scene navigation is a very important aspect in virtual environment construct. When running VRML, we assume existence of an invisible viewer avatar in the scene. We can take this advantage for conducting collision detection. Paper first studied scene navigation mechanism in VRML, mainly about Navigation Info node and its field's value significance. Aiming at WALK, FLY, EXAMINE, ANY and NONE navigation type, we discussed theirs concrete application method and effect. Finally, incorporation with a 3D virtual scene example, study gives some research report about avatar Size space cylinder application.
机译:在这项研究中,我们对虚拟场景中的导航机制及其三个模型化身的应用进行了研究。场景导航是虚拟环境构建中非常重要的方面。运行VRML时,我们假定场景中存在不可见的查看器头像。我们可以利用此优势进行碰撞检测。论文首先研究了VRML中的场景导航机制,主要是关于“导航信息”节点及其领域的意义。针对WALK,FLY,EXAMINE,ANY和NONE导航类型,我们讨论了它们的具体应用方法和效果。最后,结合3D虚拟场景示例,研究给出了有关化身大小空间圆柱应用的一些研究报告。

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