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Sequoidal Categories and Transfinite Games: A Coalgebraic Approach to Stateful Objects in Game Semantics

机译:Sequoidal类别和超限博弈:游戏语义学中有状态对象的合并方法

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The non-commutative sequoid operator (/) on games was introduced to capture algebraically the presence of state in history-sensitive strategies in game semantics, by imposing a causality relation on the tensor product of games. Coalgebras for the functor A (/) _ - i.e., morphisms from S to A (/) S --- may be viewed as state transformers: if A (/) _ has a final coalgebra, !A, then the anamorphism of such a state transformer encapsulates its explicit state, so that it is shared only between successive invocations. We study the conditions under which a final coalgebra !A for A (/) _ is the carrier of a cofree commutative comonoid on A. That is, it is a model of the exponential of linear logic in which we can construct imperative objects such as reference cells coalgebraically, in a game semantics setting. We show that if the tensor decomposes into the sequoid, the final coalgebra !A may be endowed with the structure of the cofree commutative comonoid if there is a natural isomorphism from !(A × B)to !A (x) !B. This condition is always satisfied if !A is the bifree algebra for A (/) _, but in general it is necessary to impose it, as we establish by giving an example of a sequoidally decomposable category of games in which plays will be allowed to have transfinite length. In this category, the final coalgebra for the functor A (/)_ is not the cofree commutative comonoid over A: we illustrate this by explicitly contrasting the final sequence for the functor A (/) _ with the chain of symmetric tensor powers used in the construction of the cofree commutative comonoid as a limit by Melliès, Tabareau and Tasson.
机译:通过在游戏的张量积上建立因果关系,引入了游戏上的非可交换序列运算符(/),以代数形式捕获了游戏语义上历史敏感策略中状态的存在。函子A(/)_的合并代数,即从S到A(/)S的变态可被视为状态变换器:如果A(/)_具有最终的合并代数!A,则这样的变形状态转换器封装其显式状态,以便仅在连续调用之间共享它。我们研究的条件是A(/)_的最后一个代数!A是A上的cofree交换式共形的载体。也就是说,它是线性逻辑指数模型,在其中我们可以构造命令式对象,例如在游戏语义设置中,参考单元以代数形式合并。我们证明,如果张量分解成类群,如果存在从(A×B)到!A(x)!B的自然同构,则最终的定居子!A可能具有cofree可交换共模的结构。如果!A是A(/)_的双自由代数,则始终满足此条件,但是通常必须强加它,因为我们通过给出一个可顺序分解的游戏类别的示例来建立游戏,其中游戏可以具有无限长度。在此类别中,函子A(/)_的最终结余不是A上的共自由交换共形子:我们通过将函子A(/)_的最终序列与用于A的对称张量幂链进行明显对比来说明这一点。 Melliès,Tabareau和Tasson限制了cofree交换式comonoid的构造。

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