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Design of Visual Education Resource Library Based on 3D Modeling

机译:基于3D建模的视觉教育资源库设计。

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There are some problems in the design of three-dimensional visualization teaching resources, such as less involved in interactive design, no unified design standards, the lack of effective innovation guidance mechanism and no unified evaluation system. Based on the design principle, taking amino acids as an example, this paper proposes a design plan for 3D visualization resources in teaching scenarios. According to the design scheme, the three-dimensional visualization resources are made. The main processes include the selection of the tools, the preparation and production of the material, the writing of the script, the design of the learning interface, the design of the interactive logic relationship and the control and output of the program. Finally, the three-dimensional visualization resources are used in the future classrooms with starC electronic double board and group touch screen, and the results are analyzed and evaluated. It is found that the three-dimensional visualization resources can effectively improve the students' interest in learning and help students understand knowledge.
机译:三维可视化教学资源的设计存在一些问题,如交互设计参与少,没有统一的设计标准,缺乏有效的创新指导机制,缺乏统一的评价体系等。基于设计原理,以氨基酸为例,提出了教学场景中3D可视化资源的设计方案。根据设计方案,制作了三维可视化资源。主要过程包括工具的选择,材料的准备和生产,脚本的编写,学习界面的设计,交互逻辑关系的设计以及程序的控制和输出。最后,在未来的教室中使用starC电子双面板和组触摸屏来使用三维可视化资源,并对结果进行分析和评估。研究发现,三维可视化资源可以有效地提高学生的学习兴趣,帮助学生理解知识。

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