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Design and Implementation of a DDR2 SDRAM Controller for Audio Data on a Reconfigurable Platform

机译:可重构平台上用于音频数据的DDR2 SDRAM控制器的设计与实现

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Multimedia applications play a very important role in the field of VLSI design and embedded systems. They need a large amount of memory storage with higher bandwidth and higher speed. To overcome this hazard, a memory controller is required. A memory controller is a device that stores the data and gives it back whenever required. Real-time recording of an audio data and finally storing it without losing the data is a difficult task. This paper describes the usage of Double Data Rate Synchronous Dynamic Random Access memory controller for storing the audio data. The design uses finite state machine (FSM) architecture that is developed for testing of this algorithm. Audio codec device is used for the conversion of analog data into digital and vice versa. The tool used to simulate this design is Xilinx ISE design suite. The hardware used to synthesize this design is FPGA Spartan-3 kit.
机译:多媒体应用在VLSI设计和嵌入式系统领域中起着非常重要的作用。他们需要具有更高带宽和更高速度的大量内存存储。为了克服这种危险,需要一个内存控制器。内存控制器是一种存储数据并在需要时将其返回的设备。实时记录音频数据并最终存储它而不丢失数据是一项艰巨的任务。本文介绍如何使用双倍数据速率同步动态随机存取存储器控制器来存储音频数据。该设计使用为测试该算法而开发的有限状态机(FSM)架构。音频编解码器设备用于将模拟数据转换为数字数据,反之亦然。 Xilinx ISE设计套件是用于模拟该设计的工具。用于综合此设计的硬件是FPGA Spartan-3套件。

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