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Investigating the Effect of Noise-Level on Probabilistic Broadcast in Noisy MANETs

机译:研究噪声水平对嘈杂的MANET中概率广播的影响

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Wireless communication channels in mobile ad hoc network (MANETs) suffer from high packet-loss due to presence of noise. This paper presents a detail description of a simulation model that can be used to evaluate the performance of probabilistic broadcast for flooding in noisy environment. In this model, the noise-level is represented by a generic name, probability of reception (pc) (0 pc 1), where pc=1 for noiseless and pc<1 for noisy. The effect of noise is determined randomly by generating a random number x (0 x<1); if x pc means the packet is successfully delivered to the receiving node, otherwise, unsuccessful delivery occurs. The proposed model is implemented on a MANET simulator, namely, MANSim. In order to investigate the effect of noise on the performance of probabilistic broadcast in noisy MANETs, four scenarios were simulated. The main conclusions of these scenarios are: The performance of probabilistic broadcast decreases with decreasing pc. The percentage relative change in performance decreases with increasing nodes retransmission probability, number of nodes, and nodes radio transmission range. The various nodes speed has insignificant effect on the performance. Wireless communication channels in mobile ad hoc network (MANETs) suffer from high packet-loss due to presence of noise. This paper presents a detail description of a simulation model that can be used to evaluate the performance of probabilistic broadcast for flooding in noisy environment. In this model, the noise-level is represented by a generic name, probability of reception (pc) (0 pc 1), where pc=1 for noiseless and pc<1 for noisy. The effect of noise is determined randomly by generating a random number x (0 x<1); if x pc means the packet is successfully delivered to the receiving node, otherwise, unsuccessful delivery occurs. The proposed model is implemented on a MANET simulator, namely, MANSim. In order to investigate the effect of noise on the performance of probabilistic broadcast in noisy MANETs, four scenarios were simulated. The main conclusions of these scenarios are: The performance of probabilistic broadcast decreases with decreasing pc. The percentage relative change in performance decreases with increasing nodes retransmission probability, number of nodes, and nodes radio transmission range. The various nodes speed has insignificant effect on the performance. Wireless communication channels in mobile ad hoc network (MANETs) suffer from high packet-loss due to presence of noise. This paper presents a detail description of a simulation model that can be used to evaluate the performance of probabilistic broadcast for flooding in noisy environment. In this model, the noise-level is represented by a generic name, probability of reception (pc) (0 pc 1), where pc=1 for noiseless and pc<1 for noisy. The effect of noise is determined randomly by generating a random number x (0 x<1); if x pc means the packet is successfully delivered to the receiving node, otherwise, unsuccessful delivery occurs. The proposed model is implemented on a MANET simulator, namely, MANSim. In order to investigate the effect of noise on the performance of probabilistic broadcast in noisy MANETs, four scenarios were simulated. The main conclusions of these scenarios are: The performance of probabilistic broadcast decreases with decreasing pc. The percentage relative change in performance decreases with increasing nodes retransmission probability, number of nodes, and nodes radio transmission range. The various nodes speed has insignificant effect on the performance. Wireless communication channels in mobile ad hoc network (MANETs) suffer from high packet-loss due to presence of noise. This paper presents a detail description of a simulation model that can be used to evaluate the performance of probabilistic broadcast for flooding in noisy environment. In this model, the noise-level is represented by a generic name, probability of reception (pc) (0 pc 1), where pc=1 for noiseless and pc<1 for noisy. The effect of noise is determined randomly by generating a random number x (0 x<1); if x pc means the packet is successfully delivered to the receiving node, otherwise, unsuccessful delivery occurs. The proposed model is implemented on a MANET simulator, namely, MANSim. In order to investigate the effect of noise on the performance of probabilistic broadcast in noisy MANETs, four scenarios were simulated. The main conclusions of these scenarios are: The performance of probabilistic broadcast decreases with decreasing pc. The percentage relative change in performance decreases with increasing nodes retransmission probability, number of nodes, and nodes radio transmission range. The various nodes speed has insignificant effect on the performance.
机译:由于存在噪声,移动自组织网络(MANET)中的无线通信信道遭受了很高的丢包率。本文提供了一个仿真模型的详细描述,该模型可用于评估在嘈杂环境中泛洪的概率广播的性能。在此模型中,噪声级别由通用名称表示,即接收概率(pc)(0 pc 1),其中pc = 1表示无噪声,pc <1表示噪声。噪声的影响是通过生成随机数x(0 x <1)来随机确定的;如果x pc表示数据包已成功传递到接收节点,则传递失败。提出的模型在MANET仿真器(即MANSim)上实现。为了研究噪声对有噪声的MANET中概率广播性能的影响,模拟了四种情况。这些方案的主要结论是:概率广播的性能随着pc的降低而降低。性能的相对变化百分比随节点重传概率,节点数和节点无线电传输范围的增加而降低。各个节点的速度对性能的影响不大。由于存在噪声,移动自组织网络(MANET)中的无线通信信道遭受了很高的丢包率。本文提供了一个仿真模型的详细描述,该模型可用于评估在嘈杂环境中泛洪的概率广播的性能。在此模型中,噪声级别由通用名称表示,即接收概率(pc)(0 pc 1),其中pc = 1表示无噪声,pc <1表示噪声。噪声的影响是通过生成随机数x(0 x <1)来随机确定的;如果x pc表示数据包已成功传递到接收节点,则传递失败。提出的模型在MANET仿真器(即MANSim)上实现。为了研究噪声对有噪声的MANET中概率广播性能的影响,模拟了四种情况。这些方案的主要结论是:概率广播的性能随着pc的降低而降低。性能的相对变化百分比随节点重传概率,节点数和节点无线电传输范围的增加而降低。各个节点的速度对性能的影响不大。由于存在噪声,移动自组织网络(MANET)中的无线通信信道遭受了很高的丢包率。本文提供了一个仿真模型的详细描述,该模型可用于评估在嘈杂环境中泛洪的概率广播的性能。在此模型中,噪声级别由通用名称表示,即接收概率(pc)(0 pc 1),其中pc = 1表示无噪声,pc <1表示噪声。噪声的影响是通过生成随机数x(0 x <1)来随机确定的;如果x pc表示数据包已成功传递到接收节点,则传递失败。提出的模型在MANET仿真器(即MANSim)上实现。为了研究噪声对有噪声的MANET中概率广播性能的影响,模拟了四种情况。这些方案的主要结论是:概率广播的性能随着pc的降低而降低。性能的相对变化百分比随节点重传概率,节点数和节点无线电传输范围的增加而降低。各个节点的速度对性能的影响不大。由于噪声的存在,移动自组织网络(MANET)中的无线通信信道遭受了很高的丢包率。本文提供了一个仿真模型的详细描述,该模型可用于评估在嘈杂环境中泛洪的概率广播的性能。在此模型中,噪声级别由通用名称表示,即接收概率(pc)(0 pc 1),其中pc = 1表示无噪声,pc <1表示噪声。噪声的影响是通过生成随机数x(0 x <1)来随机确定的;如果x pc表示数据包已成功传递到接收节点,则传递失败。提出的模型在MANET仿真器(即MANSim)上实现。为了研究噪声对有噪声的MANET中概率广播性能的影响,模拟了四种情况。这些方案的主要结论是:概率广播的性能随着pc的降低而降低。性能的相对变化百分比随节点重传概率,节点数和节点无线电传输范围的增加而降低。各个节点的速度对性能的影响不大。

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