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A Comprehensive Review of Serious Games in Health Professions

机译:卫生专业严肃游戏的全面回顾

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Education of healthcare professionals is of primary importance for patient safety. In some health related professions, education and training have to be practiced during the entire working period and not only limited to school years. The use of new technology such as virtual reality and e-learning brings new possibilities with significant improvement in learning outcomes. Serious gaming describes a technology that can educate and train while entertaining users. This type of training can be very useful for health professions because it improves learning outcomes creating alearner oriented approach and providing a stealth mode of teaching. In some fields it represents an ideal instrument for continuous health professions education also in terms of costs because it is cheaper than traditional training methods that use cadavers or mannequins. In this paper we make a scoping review of serious games developed for health professions and health related fields in order to understand if they are useful tools for health related fields training. Many papers confirmed that serious gaming is a useful technology that improves learning and skills development for health professionals.
机译:医护人员的教育对于患者安全至关重要。在某些与健康相关的职业中,必须在整个工作期间内进行教育和培训,而不仅限于学年。虚拟现实和电子学习等新技术的使用带来了新的可能性,极大地改善了学习成果。严肃游戏描述了一种可以在娱乐用户的同时进行教育和培训的技术。这种培训类型对卫生专业人员非常有用,因为它可以提高学习效果,从而创建面向学习者的方法并提供隐身的教学模式。在某些领域,从成本上来讲,它是进行持续卫生职业教育的理想工具,因为它比使用尸体或人体模型的传统培训方法便宜。在本文中,我们对为卫生专业和卫生相关领域开发的严肃游戏进行了范围界定性审查,以了解它们是否是对卫生相关领域培训有用的工具。许多论文证实,严肃的游戏是一种有用的技术,可以改善卫生专业人员的学习和技能发展。

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