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Nash equilibrium design and price-based coordination in hierarchical systems

机译:纳什均衡设计和分层系统中基于价格的协调

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This paper deals with the problem of designing Nash equilibrium points in noncooperative games in which agents anticipate values of Lagrange multipliers coordinating their payoff functions. The addressed model of agents’ interactions, referred to as the price-anticipation game, is studied within the framework of coordination and mechanism design theory for hierarchical systems. Sufficient conditions are formulated for Nash implementation of a regular and isolated solution to a coordination problem. An equilibrium design procedure is proposed and applied as an analytic tool in a study of mechanism design games. In the setting considered the well-known fact is demonstrated that gains from reaching a desired solution to a coordination problem in a Nash equilibrium point need not balance the overall costs of its implementation. However, it is also demonstrated how these costs can be distributed among the agents and related to the particular organization of interactions in the system. Finally, application of the developed framework in the field of Internet traffic engineering is presented.
机译:本文讨论了在非合作博弈中设计纳什均衡点的问题,在这种博弈中,代理商期望拉格朗日乘数的值协调其收益函数。在层次结构系统的协调和机制设计理论的框架内,研究了代理人交互的寻址模型(称为价格预期博弈)。为纳什实施常规和孤立的协调问题解决方案制定了充分的条件。提出了一种平衡设计程序,并将其作为分析工具用于机理设计游戏的研究。在所考虑的环境中,一个众所周知的事实证明,在纳什均衡点上达到协调问题的理想解决方案所获得的收益不必平衡其实施的总体成本。但是,这也说明了这些成本如何在代理之间分配并与系统中特定的交互组织有关。最后,介绍了所开发框架在互联网流量工程领域的应用。

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