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RECONSTRUCTION OF 3D MODELS FROM POINT CLOUDS WITH HYBRID REPRESENTATION

机译:从具有混合表示的点云中重建3D模型

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The three-dimensional (3D) reconstruction of urban buildings from point clouds has long been an active topic in applications related to human activities. However, due to the structures significantly differ in terms of complexity, the task of 3D reconstruction remains a challenging issue especially for the freeform surfaces. In this paper, we present a new reconstruction algorithm which allows the 3D-models of building as a combination of regular structures and irregular surfaces, where the regular structures are parameterized plane primitives and the irregular surfaces are expressed as meshes. The extraction of irregular surfaces starts with an over-segmented method for the unstructured point data, a region growing approach based the adjacent graph of super-voxels is then applied to collapse these super-voxels, and the freeform surfaces can be clustered from the voxels filtered by a thickness threshold. To achieve these regular planar primitives, the remaining voxels with a larger flatness will be further divided into multiscale super-voxels as basic units, and the final segmented planes are enriched and refined in a mutually reinforcing manner under the framework of a global energy optimization. We have implemented the proposed algorithms and mainly tested on two point clouds that differ in point density and urban characteristic, and experimental results on complex building structures illustrated the efficacy of the proposed framework.
机译:从点云对城市建筑物进行三维(3D)重建一直是与人类活动相关的应用中的活跃主题。但是,由于结构在复杂性方面存在显着差异,因此3D重建的任务仍然是一个具有挑战性的问题,尤其是对于自由曲面而言。在本文中,我们提出了一种新的重建算法,该算法允许将建筑物的3D模型作为规则结构和不规则表面的组合,其中规则结构是参数化的平面图元,而规则表面则表示为网格。不规则表面的提取从针对非结构化点数据的过度分割方法开始,然后使用基于邻近的超级体素图的区域增长方法来折叠这些超级体素,并且可以将自由曲面与体素聚在一起通过厚度阈值过滤。为了实现这些规则的平面图元,具有更大平面度的其余体素将被进一步细分为多尺度超级体素作为基本单位,并且在全局能量优化的框架下以相互增强的方式丰富和细化最终的分割平面。我们已经实现了所提出的算法,并且主要在点密度和城市特征不同的两个点云上进行了测试,并且在复杂建筑结构上的实验结果证明了所提出框架的有效性。

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