首页> 外文期刊>International Journal of Adolescence and Youth >“It's like my life but more, and better!”—Playing with the Cathaby Shark Girls: MMORPGs, young people and Fantasy-based social play
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“It's like my life but more, and better!”—Playing with the Cathaby Shark Girls: MMORPGs, young people and Fantasy-based social play

机译:“就像我的生活,但更多,更好!”-与Cathaby Shark Girls一起玩:MMORPG,年轻人和基于幻想的社交游戏

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Digital technology has opened up a range of new on-line leisure spaces for young people. Despite their popularity, on-line games and Massive Multiplayer Online Role Playing Games in particular are still a comparatively under-researched area in the fields of both Education and more broadly Youth Studies. Drawing on a Five year ethnographic study, this paper considers the ways that young people use the virtual spaces offered by MMORPGs. This paper suggests that MMORPGs represent significant arenas within which young people act out a range of social narratives through gaming. It argues that MMORPG have become important fantasy spaces which offer young people possibilities to engage in what were formally material practices. Although this form of play is grounded in the everyday it also extends material practices and offers new and unique forms of symbolic experimentation, thus I argue that game-play narratives cannot be divorced from the everyday lives of their participants.
机译:数字技术为年轻人打开了一系列新的在线休闲空间。尽管很受欢迎,但是在线游戏和大型多人在线角色扮演游戏仍然在教育领域和更广泛的青年研究领域中仍是研究相对较少的领域。本文基于一项五年的民族志研究,考虑了年轻人使用MMORPG提供的虚拟空间的方式。本文表明,MMORPG代表着重要的领域,在这些领域中,年轻人通过游戏表现出一系列社会叙事。它认为,MMORPG已成为重要的幻想空间,为年轻人提供了从事正式物质实践的可能性。尽管这种游戏形式立足于日常活动,但它也扩展了物质实践,并提供了新的独特形式的象征性实验,因此我认为游戏性叙述不能与参与者的日常生活脱节。

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