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La modification d'un comportement non optimal dans le cadre du dilemme de Monty Hall

机译:在蒙蒂·霍尔(Monty Hall)困境中对次优行为的修正

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Normal 0 21 false false false ES-MX X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Tabla normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} Over the past few decades, non-optimal behavior has been widely observed by researchers studying human reasoning. Cognitive psychologists have explored these phenomena and have provided many descriptions about such non optimal behavior. Most of their models conceive these maladaptive behaviors as an outcome of an unsuppressible cognitive illusion dependent upon the structure of the cognitive system. Instead of adopting a structural and static view, researchers in experimental analysis of behavior suggest that non optimal behavior can be explained in learning terms. In the same view, this article focuses on how non optimal behavior occurs (the conditions that generate it) in taking into account environmental contingencies combined with experimental history of an individual. The experiment attempt to show that behavioral approach allows to provide a best understanding about maladaptive behavior in a given situation known as a variant of the Monty Hall Dilemma. In this variant, subjects must find a coin hidden under 3 turned over goblets. After a first choice, one unselected and empty goblet is taked out. Then, subjects can preserve or modify their choice first choice. The chosen strategy “to modify” and “to preserve” permit to obtain coins according different probabilities (respectively 2/3 versus 1/3). In this case, the strategy “to modify” constitutes the optimal strategy to obtain coins. However, most subjects consider each strategy with the same profit probability (1/2 versus 1/”) that proves to be a non optimal behavior. To identify the conditions which permit to modify a such non optimal behavior, the experiment manipulate the number of goblets in 3 experimental conditions (3, 5 or 10 goblets). In more concrete terms, the experiment attempts to test if maladaptive behavior observed in the Monty Hall Dilemma can be evinced by controlling the rate of reinforcement combined with the optimal responding (which increases with the number of? goblets). The results show an increase of the optimal behavior according to the rate of reinforcement associate with the correct responding “modify” Thus, these experiments support behavioral assumption in demonstrating that non optimal behavior is dependent upon preexisting learning and consequently can be removed.
机译:正常0 21否否否ES-MX X-NONE X-NONE / *样式定义* / table.MsoNormalTable {mso-style-name:“ Tabla normal”; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:是; mso-style-priority:99; mso-style-qformat:是; mso-style-parent:“”; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm;线高:115%; mso分页:寡妇孤儿;字体大小:11.0pt;字体家族:“ Calibri”,“ sans-serif”; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:“时代新罗马”; mso-fareast-主题字体:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;}在过去的几十年中,研究人类推理的研究人员广泛观察到非最佳行为。认知心理学家已经探索了这些现象,并提供了有关这种非最佳行为的许多描述。他们的大多数模型将这些不良适应行为视为依赖于认知系统结构的不可抑制的认知错觉的结果。研究人员在行为的实验分析中没有采用结构和静态的观点,而是认为可以用学习术语来解释非最佳行为。在同一观点下,本文将重点放在考虑环境突发事件与个人实验历史相结合的非最佳行为(产生它的条件)上。实验试图证明行为方法可以对已知情况下的蒙蒂·霍尔困境的一种变体提供最佳理解。在此变体中,受试者必须找到隐藏在3个翻转酒杯下的硬币。首选之后,取出一个未选中的空酒杯。然后,受试者可以保留或修改其选择的第一选择。选择的“修改”和“保存”策略允许根据不同的概率(分别为2/3与1/3)获得硬币。在这种情况下,“修改”策略构成获取硬币的最佳策略。但是,大多数受试者认为每种策略具有相同的获利概率(1/2相对于1 /”),这被证明是非最佳行为。为了确定允许修改这种非最佳行为的条件,实验在3个实验条件(3、5或10个高脚杯)中操纵了高脚杯的数量。更具体地讲,该实验试图测试在蒙蒂·霍尔难题中观察到的不良适应行为是否可以通过控制增强速率和最佳响应(随高脚杯数量而增加)来证明。结果表明,根据增强速率与正确的响应“修改”关联,最佳行为的增加。因此,这些实验支持行为假设,表明非最佳行为取决于先前的学习,因此可以删除。

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