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Sistema Inteligente para Auxílio na Sele??o e Execu??o de Tarefas num Jogo Social

机译:在社交游戏中协助选择和执行任务的智能系统

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Nowadays social networks are used for various recreational purposes. It is believed that every day a user spend, on average, two hours playing this type of networkgames. Farmville is a social game available at one of the most successful social networks: Facebook.Farmville game allows each user to use a diverse set of actions in order to manage a virtual farm. However, this management quickly becomes a boring and time consuming process and often the user quitsplaying this game. In this context this project main objective was related with the development of an intelligent system able to effectively assist the player when playing Farmville. The system will help the user in most of his management tasks on the farm such as seeding and harvesting, receiving and sending gifts and managing the farm animals. The use of the implemented system ensures greater progress in the game, because there is a decrease in the time spent in performing the tasks enabling the user to focus on the strategies for advancingin the game.
机译:如今,社交网络被用于各种娱乐目的。据信,用户平均每天花费两个小时来玩这种类型的网络游戏。 《 Farmville》是可在以下最成功的社交网络之一上使用的社交游戏:Facebook。Farmville游戏允许每个用户使用多种操作集来管理虚拟农场。但是,这种管理很快就变成了一个无聊且耗时的过程,并且通常用户会退出此游戏。在这种情况下,该项目的主要目标与智能系统的开发有关,该系统能够在玩法姆维尔时有效地协助玩家。该系统将帮助用户完成农场的大部分管理任务,例如播种和收获,接收和发送礼物以及管理农场动物。使用已实现的系统可确保游戏取得更大的进展,因为执行任务所需的时间减少了,从而使用户能够专注于推进游戏的策略。

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