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Physical Interpersonal Relationships and Social Anxiety among Online Game Players

机译:网络游戏玩家的人际关系与社交焦虑

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Many online game players spend inordinate amounts of time in their favorite virtual worlds. A large percentage of these players are teenagers who show behaviors normally associated with physical addiction. Parents, educators, and social scientists are therefore saying that online games are sources of social problems. The authors surveyed 174 Taiwanese college-age online players to collect data on the potential effects of online games on the quality of interpersonal relationships and levels of social anxiety. According to the results, the quality of interpersonal relationships decreased and the amount of social anxiety increased as the amount of time spent playing online games increased.
机译:许多在线游戏玩家在自己喜欢的虚拟世界中花费大量时间。这些参与者中有很大一部分是青少年,他们通常表现出与上瘾有关的行为。父母,教育者和社会科学家因此说,网络游戏是社会问题的根源。作者对174位台湾大学年龄的在线玩家进行了调查,以收集有关在线游戏对人际关系质量和社交焦虑水平的潜在影响的数据。根据结果​​,随着玩在线游戏的时间增加,人际关系的质量下降,社交焦虑感增加。

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