机译:实际人的大小显示和立体呈现对用户虚拟角色沉浸感和沉浸感的影响
Department of Journalism and Public Relations, Jeju National University, Jeju, South Korea;
Department of Journalism and Communication, Kyung Hee University, Seoul, South Korea;
Department of Journalism and Communication, Kyung Hee University, Seoul, South Korea;
Center of Human Centered Interaction for Coexistence, Korea Institute of Science Technology, Seoul, South Korea;
Wee Kim Wee School of Communication and Information, Nanyang Technological University, Singapore;
Department of Advertising and PR, Hongik University, Seoul, South Korea;
Department of Journalism and Communication and Coexistent Reality Lab, Kyung Hee University, Seoul, South Korea,Department of Journalism and Communication Kyung Hee University 1 Hoegi-dong Dongdaemun-gu Seoul 130-701 South Korea;
机译:融合显示模式对虚拟浸没系统个人安全感的影响
机译:立体显示对教育虚拟环境中学习和用户体验的影响
机译:视差和瞳距对立体显示中虚拟物体尺寸判断性能的影响
机译:将用户逼真的沉浸在沉浸式虚拟现实中的不同大小和比例的类人动物中
机译:评估显示媒体(虚拟现实头戴式显示器与屏幕显示器)对虚拟酒店环境中感知的用户体验和审美价值的影响。
机译:实际人的大小显示和立体呈现对用户虚拟角色沉浸感和沉浸感的影响
机译:实际人类规模显示和立体展示对虚拟性格中的心理浸在一起的用户感觉的影响