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Realistic immersion of a user into humanoids of different sizes and proportions in lmmersive virtual reality

机译:将用户逼真的沉浸在沉浸式虚拟现实中的不同大小和比例的类人动物中

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In immersive virtual reality simulations in which users are immersed into full body humanoids, it is typically the case that the humanoid size and proportions have to match those of the immersed user for the immersion to be realistic. However, a key aim of these simulations may be to study how users of different body sizes and proportions interact with the environment. We have developed a real time motion retargeting method by which users can be immersed into different humanoids and other kinematically similar avatars, and still experience a realistic feeling of immersion. A set of experiments aimed at studying the realism of the immersion indicate that users indeed experience a realistic sense of immersion into different humanoids.
机译:在将用户沉浸到全身人形生物中的沉浸式虚拟现实模拟中,通常情况下,为使沉浸感逼真,人形生物的大小和比例必须与沉浸式用户的尺寸和比例匹配。但是,这些模拟的主要目的可能是研究不同身材和比例的用户如何与环境互动。我们开发了一种实时运动重新定向方法,通过该方法,用户可以沉浸在不同的类人动物和其他运动学上相似的化身中,并且仍然体验逼真的沉浸感。旨在研究沉浸感现实性的一组实验表明,用户确实体验了沉浸在不同人形生物中的逼真的感觉。

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