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Realistic immersion of a user into humanoids of different sizes and proportions in lmmersive virtual reality

机译:用户将用户浸入不同尺寸的人形和沉浸式虚拟现实中的比例

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摘要

In immersive virtual reality simulations in which users are immersed into full body humanoids, it is typically the case that the humanoid size and proportions have to match those of the immersed user for the immersion to be realistic. However, a key aim of these simulations may be to study how users of different body sizes and proportions interact with the environment. We have developed a real time motion retargeting method by which users can be immersed into different humanoids and other kinematically similar avatars, and still experience a realistic feeling of immersion. A set of experiments aimed at studying the realism of the immersion indicate that users indeed experience a realistic sense of immersion into different humanoids.
机译:在沉浸式虚拟现实模拟中,其中用户浸入满体人形,通常是人形尺寸和比例必须将浸入式用户的沉浸式置于沉浸的情况。 然而,这些模拟的关键目标可能是研究不同体尺寸和比例的用户如何与环境相互作用。 我们开发了一个实时运动重新靶向方法,用户可以浸入不同的人型器和其他运动学上类似的头像中,并且仍然体验沉浸的逼真感。 一系列旨在研究浸入的现实的实验表明,用户确实经历了沉浸在不同的人形方面的现实意义。

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